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  1. Nov 21, 2024 · The altitude of the map was 127 blocks total. Players could build 64 blocks up or down from sea level. v0.9.0 build 1: Previously, the sea level was at layer 63. Now, it is at layer 62. Worlds created before this update generate one-block-high "waterfalls" at the boundary between previously-generated terrain and new, post-0.9.0 terrain. Pocket ...

  2. Altitude is a measurement of vertical distance, or distance along the Y-axis. Altitude is defined as "the height of anything above a given planetary reference plane, especially above sea level on earth."[1] In Minecraft, altitude is often expressed as the bottom face of a block layer, where the lowest block that can be placed is at layer -64 and has a Y-coordinate of −64. For instance, sea ...

  3. Dec 2, 2011 · The build height limit is 256 blocks, as of pre - 1.17. The Minecraft world is made of 16x256x16 chunks. In 1.18 (Caves and Cliffs Part 2) they have changed the build height limit to 320 blocks. Also, chunks are now 16x384x16. In the Nether, you can only go up to 128 as there is bedrock at the top of the Nether.

  4. Dec 4, 2014 · It is the level measured at your feet. As is stated on the Wiki. Y: Player's (feet) altitude in blocks (63 (62.9) is overworld sea level, 11 (10.9) is overworld lava flood level, 32 (31.9) is nether lava sea).

  5. Jul 5, 2013 · That snow suggestion was excellent. I made a series of obstacles between 2 and 4 blocks tall gradated by 1/8 block. My fastest horse (speed: 13 hopper pulses per chunk of travel) can barely jump 17 snow slab heights (2 1/8 block), while one quite in the middle of the ranking (16 hopper pulses) can jump almost 4 blocks high (31 slabs, 3 7/8 block height).

  6. Aug 27, 2021 · The only limit in the Minecraft world is vertically, in both directions. Bedrock usually begins spawning around Y level 4 but players can get as low as level 0 (for now, the 1.17 Update part 2 ...

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  8. Most solid blocks are 1 meter high (3.28084... feet or 1250 ⁄ 381 feet), but several blocks have non-standard block heights, such as slabs. A player can automatically step up from a lower to a higher height if the difference is at most 0.6 (3 ⁄ 5) of a block or 1.9685... feet (250 ⁄ 127 feet). Textures