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2 days ago · Altitude is defined as "the height of anything above a given planetary reference plane, especially above sea level on earth." In Minecraft, altitude is often expressed as the bottom face of a block layer, where the lowest block that can be placed is at layer -64 and has a Y-coordinate of −64.
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Cartography table
A map can also be created using a single paper on a cartography table to create an empty map, or a paper with a compass for an empty locator map.[Bedrock Edition only]
Starting map
When creating a new world in Bedrock Edition, the player can enable the "Starting Map" option to spawn with an empty locator map in the hotbar. The map's zoom scale is 1:8. The map is updated only while the player holds it.
Trading
Novice-level cartographer villagers sell a single empty map for 7 emeraldsas their trades. In Java Edition, cartographer villagers may give players with the Hero of the Villageeffect an empty map.
Mapping
Crafting a map creates an empty map. The map is drawn for the first time when it is held and used (with use item). This map can then be adjusted to different zoom levels. After conversion to a drawn map item, it starts to draw a top-down view of the player's surroundings, with North pointing to the top of the map. A pointed oval pointer indicates the player's position on the map, and moves in real-time as the player moves across the terrain shown on the map. The map does notcenter on the play...
Map content
Maps consist of square pixels arranged like pixels in a 128×128 square pattern, with each pixel representing a square portion of land. In Java Edition, the color of a map pixel generally matches the color of the most common opaqueblock in the corresponding area, as seen from the sky. 'Minority blocks' in the target area have no effect on the color of the pixel, thus small features tend to be undetectable on zoomed-out maps. In Bedrock Edition, the color of a map pixel instead matches the sing...
Player marker and pointer
In Java Edition, every map contains a marker that marks the position of the player, and points in the same direction as the player. When a player moves out of a map, a big white dot appears and moves relative to the player's position. The pointer either disappears when the player moves away a certain distance from the border of the map or, in case of explorer maps, the big white dot changes to a smaller white dot. The distance required for the small white dot to appear(explorer maps) or for t...
Metadata
In Bedrock Edition, maps use the following data values: Empty map: Filled map:
Map icons
Map icons are 8×8 in Java Edition, but 16×16 in Bedrock Edition. As such, there are minor misalignment issues in Java Edition. It should be noted that even if the player used a NBT editor to add an additional icon on the map, Minecraftshows only the first one listed when the player loads up their world.
Use of the F1key can allow the player to hold a map without blocking their view at all.In Java Edition, a map created using /give can be any map by using the Map parameter to specify the map number desired. E.g. /give [player] minecraft:filled_map{map:5}gives the specified player map...The maps are stored separately as their own data (.dat) file as map_x.dat with (x) being the map number, see map item formatfor more info. By manipulating this number, players can organize their ma...Certain programs can be used to make customized maps with images or text on them instead of actual maps, many people use these in adventure maps to show pictures or to tell a story.A fully zoomed map.Having a map in hand does not stop the ability to see ahead.A world being recorded onto a map.Nearly fully explored map.The altitude of the map was 64 blocks total. Players could build 32 blocks up or down from sea level. The altitude was measured from the eye level, resulting in height being 1.62000000476837 blocks higher than at feet level.
The zoom level 3 Map has a size of 1024 x 1024 Blocks. The zoom level 4 Map has a size of 2048 x 2048 Blocks. Contrary to earlier versions in Minecraft Java Edition, when Maps are zoomed out, they will not overlap with other Maps at the same zoom level. This helps aligning Maps.
2 days ago · For example, a map with zoom level 3/4 has a pixel size of 8×8 blocks; this means the map reads only the top-most opaque blocks at the 0,0 coordinate, the 8,0 coordinate, the 0,8 coordinate, etcetera, ignoring all other blocks in the area.
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Jul 5, 2013 · My fastest horse (speed: 13 hopper pulses per chunk of travel) can barely jump 17 snow slab heights (2 1/8 block), while one quite in the middle of the ranking (16 hopper pulses) can jump almost 4 blocks high (31 slabs, 3 7/8 block height).
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When building a house, how tall do you make each level? As in, from floor to ceiling how many block are between? I typically make 'em five blocks tall. This is my pickaxe. There are many like it but this one is mine. Maybe you should make a poll. I prefer 3 blocks high.