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  1. en.wikipedia.org › wiki › Osu!osu! - Wikipedia

    The game's original and most popular mode, based on Ouendan, is also known as osu!standard. There are also three alternative game modes, osu!mania, osu!taiko, and osu!catch.

  2. I wanted to do a percentage for my rank, and I wanted to find out how many total active Mania players there are.

    • Osu!
    • Osu!Taiko
    • Osu!catch
    • Osu!mania
    • Custom Game Modes

    Main page: osu! osu! is the default mode, where players are expected to tap circles, hold sliders, and spin spinners to the beat of the music. It is based on the original iNiS' rhythm game Osu! Tatakae! Ouendan. osu! has its own mascot called pippi, a pink/black-haired girl. osu! gameplay

    Main page: osu!taiko osu!taiko simulates the process of playing a real drum, where players make use of a keyboard or drum kit to hit differently-coloured circles on a single conveyor. It is based on the Taiko no Tatsujin game series produced by Bandai Namco Entertainment. osu!taiko's mascot is Mocha, a green-haired girl in a kimono holding drumstic...

    Main page: osu!catch In osu!catch, fruits of differing varieties fall from the top of the screen, and the player must catch them to the beat. To this end they control a catcher with a plate atop their head for catching said fruits. This mode is loosely based on a minigame inside of a Beatmania simulator, which itself is believed to be based on the ...

    Main page: osu!mania osu!mania is a vertical scrolling rhythm game (VSRG) mode designed as a piano simulator. It was chiefly introduced and implemented by woc2006, and is based on a variety of conveyor-type rhythm games (namely Dance Dance Revolution and Beatmania). osu!mania's mascots are the twins Mani and Mari, both with purple and light purple ...

    In osu!(lazer), it's possible to manually install custom game modes (also called custom rulesets) via .dllfiles. They introduce a new way to play the game using the beatmap library that osu! offers. Custom game modes, like the main modes, are often inspired by other rhythm games. The full list of playable custom game modes can be found in this GitH...

  3. To access the osu!mania game mode, press Ctrl + 4 at the same time. Alternatively, click on the Mode button and select osu!mania. Keys and Judgement. In the song selection screen, the number next to the K shows how many keys will be used for the play. The beatmap will be played with looser judgement if "↓" symbol was appended at the end of K.

  4. For heavily active players my best guess would be 1000 - 2000 but I really have no clue. I’d say that for the average player who has played regularly for at least a year (who has no prior rhythm game experience) would obtain around 3000 pp.

  5. osu!mania is one of the four game modes of osu!. The mode is based on VSRG Rythm games such as Beatmania [1] and Dance Dance Revolution [1]. osu!mania features notes scrolling down towards key receptors that indicate when to click them.

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  7. Another difference is that unlike Standard, Mania has 6 different scoring values. Rainbow/Max 300 - Highest possible value (NOTE: Gives 320 points) Regular/Normal 300 - Doesn't take away from your accuracy, but is not the highest value. 200/Great - The Mania equivalent of a 100 in Standard.

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