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  1. If so, how are the tasks split? I’m specifically interested in if Mobs, Players, particles and map rendering are all done on the same core/thread or not. Addition: Some people say optifine makes Minecraft use all available cores, some people say it makes Minecraft use 3 cores and some say Minecraft is hard limited to 1 core.

  2. There you can chose how many cores you want to use. Also set the priority to high. I run an intel 4860hq quad core with hyperthreading (so pretty much 8 cores). In my experience, setting task manager to use all cores actually hurt performance. I set it to use only the first four cores and performance was much better.

  3. Apr 26, 2020 · If you look at the CPU usage tab in Task Manager you'll likely find that one core is running at 100% utilization - while Minecraft is multithreaded it only uses a single thread per task, so the load will only be balanced if every thread is using the same amount of CPU, which is often not the case, and the overall CPU utilization in Task Manager is that of all cores/threads combined (so a quad ...

    • Overview
    • Server installation and configuration
    • Server requirements
    • References

    This feature is exclusive to Java Edition. 

    This page lists the server requirements of the current Java Edition version, 1.20.2.

    For a full tutorial on setting up a Minecraft server, please read the installation and configuration guide.

    Requirements may change depending on the server software (like the OS), such as using Bukkit and/or mods.

    •A Java runtime (JRE), version 8 or higher. JDK contains JRE, so it will work too. As of version 1.17, JRE version 16 is required. For version 1.18, JRE version 17 is required.

    •At least 1 GB of RAM allocated for the server to run (-Xmn 128M -Xmx 1G).

    •If you are using Windows or a desktop-based Linux distribution, you should have at least 1 GB of additional physical RAM in the computer, so the graphics on the desktop don't become laggy. It is difficult to determine how much RAM is needed because there are many factors to consider such as the number of players on your server and how they interact with the game world. While a player object only requires about 50 to 100 MB of RAM, the server often has to allocate much more memory per player for many different reasons.

    •Depending on the specific java version, you may be able to set a "soft max RAM" amount for the server JAR program. The JDK will try to keep memory usage below the soft max, but will allow it to go above it to reach -Xmx if needed. Try -Xmn 128M -XX:SoftMaxHeapSize=1G -Xmx 2G.

    •A CPU with good single-core performance. The server (as of 1.14) does use additional cores for other operations, but typically three cores are used at most.

    1.https://www.ionos.com/digitalguide/server/know-how/setting-up-a-minecraft-server-with-a-dedicated-server/

    Minecraft: Java Edition

    Versions

    •Demo

    •Locations

    •PC Gamer Demo (Beta 1.3)

  4. Since Minecraft rarely uses more than one thread, consider possible waste when buying more than 2 cores. However this does not apply to mods and plugins which utilize their own threads - buy accordingly. Assume that most of the server's load will be on a single core. The main performance factor is without a doubt CPU clock speed. CPU cache sizes and RAM latency are also factors. There does not ...

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  6. If you use the JDK instead of the JRE then you can use the following command line to force the JDK to use all available cores for optimising Java itself :-server -XX:+UseConcMarkSweepGC -XX:+UseParNewGC -XX:+CMSIncrementalPacing -XX:ParallelGCThreads=7 -XX:+AggressiveOpts -Xms1G -Xmx8G -jar craftbukkit-1.4.7-R1.0.jar

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