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  1. A monster spawner is a cage-like block that can spawn mobs, the type of which being visible within it as a miniature spinning version. It cannot be obtained as an item or moved by a piston, and drops experience orbs when broken. Monster spawners cannot be obtained in Survival, even with Silk Touch. A monster spawner can be obtained in Creative mode by taking it from Creative inventory, by ...

  2. Nov 2, 2024 · Hostile mobs can now spawn in higher light levels at lower depths, using the formula 16 − (Layer / 8). At level 8 and below, mobs could spawn even in sunlight. v1.2.1: Hostile mobs can no longer spawn in higher light levels at lower depths.? The spawning area used to be 17x17 chunks rather than 15x15.

  3. While the spawning volume for pigs is 8.9×2.9×8.9, the requirement of grass blocks that are necessary for pigs to spawn reduces the actual volume in which they successfully spawn to 8.9×1.0×8.9. Other mobs can spawn in mid-air, ignoring general rules about spawning on solid ground. The spawn conditions do not include biomes for most mobs.

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  4. Escape area is a 16x16x8 cube around the spawner. For more facts about it, google for youtube videos: mob spawner facts. etc. If spawned mobs are outside this area, then mob spawner will spawn mobs indefinitely, allowing you to get as many mobs as your computer can handle.

  5. The OP refers to the opposite thing, if naturally spawned mobs will affect mobs spawned with the spawner. And no, Mob spawners can spawn as many mobs regardless of how much mobs there are in the world. But the spawner won't spawn if there are 6 or more mobs of the same type near the spawner. This is info you can find in the wiki.

  6. A mob spawner will summon mobs, provided there is enough space for the mob to be generated, and the light level within the spawning radius remains below seven. Mobs are created within an 8x8x3 high area centered around the spawner's lower northwest corner. Note that mobs can spawn in any dark space within range, even if the spawner is fully lit.

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  8. if 6 or more mobs of the type the spawner spawns are in a 9x9x9 area centered on the spawner (java edition) or a 16×10×16 area centered on the lower northeast corner of the spawner block (bedrock edition), then the spawner can't spawn anything. if the mobs are immediately drop out of that area, i don't know b/c mobs from spawners don't count ...

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