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      • About 37% of Canadians played video games online in 2022, with only 6% doing so for 20 hours or more per week. As with other online activities, those aged 15 to 24 were the most likely to play online video games during a typical week (73%) and spend 20 hours or more per week on this activity (15%).
      www150.statcan.gc.ca/n1/pub/22-20-0001/222000012024001-eng.htm
  1. Jan 10, 2024 · Hours spent on playing video games per week in Canada as of September 2024. Weekly time spent on video gaming in Canada 2022-2022. Average weekly time spent on video games according...

  2. Oct 28, 2024 · According to the Entertainment Software Association of Canada, 23 million Canadians play video games, representing 61% of the population. Younger Canadians are more likely to play video games with 89% of children and teens (6-17-year-olds) playing video games compared to 61% of the 18-64-year-olds.

  3. Dec 15, 2022 · A 2022 survey of Canadian gaming audiences found that 53 percent of Canadians played video games regularly, slightly down from previously recorded 61 percent in 2020. Canadian gamers averaged 7.9...

  4. Jan 16, 2024 · About 37% of Canadians played video games online in 2022, with only 6% doing so for 20 hours or more per week. As with other online activities, those aged 15 to 24 were the most likely to play online video games during a typical week (73%) and spend 20 hours or more per week on this activity (15%).

    • Games as A Form of Connection
    • Reaching Older People
    • The Next Level

    Across the board, the ESAC also wants to highlight games’ unique ability to bring people together. Indeed, the top two reasons respondents provided for playing games were the ability to socially interact with others (35 percent) and play/compete against others (34 percent). Tied for third place with 25 percent, meanwhile, were cooperating with othe...

    The 2022 survey also found that games continue to reach older audiences. In particular, 74 percent of parents who play games say they do so with their children, an increase of nine percent over the past two years. Hilchie says part of this is just due to the number of kids who continue to become interested in games, but another factor is that moder...

    Looking ahead, there are two areas that Hilchie says the ESAC is focusing on. The first is the recently launchedGlobal Video Game Coalition (GVGC), a collaboration between the ESAC and its counterparts in the likes of the U.S., Europe and Asia to raise awareness about the benefits of gaming. That includes working with the likes of the United Nation...

  5. Mar 8, 2024 · A survey among internet users in Canada found that as of the third quarter of 2023, 82.7 percent of respondents stated that they played video games on any device.

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  7. May 19, 2023 · We’ll see how much Canadians spend on average playing video games,] and what their favourites. We’ll also look at the broader societal picture linked to the video game industry. Let’s dive right in. Addictive Video Game Stats (Editor’s Choice) 64% of Canadians play video games on a fairly regular basis.

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