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  1. Jan 10, 2024 · Hours spent on playing video games per week in Canada as of September 2024. Weekly time spent on video gaming in Canada 2022-2022. Average weekly time spent on video games according to child and ...

  2. Oct 28, 2024 · 32,300 people were working full-time in the video game industry in Canada in 2021. 36% of the industry’s jobs are with just 1% of the companies. Around 94% of Canadian companies in the video game industry have less than one hundred employees. The number of video game companies in Canada increased by 35% between 2019 and 2021.

  3. Dec 15, 2022 · Gaming penetration in Canada in 2010-2022. Published by. J. Clement, Dec 15, 2022. A 2022 survey of Canadian gaming audiences found that 53 percent of Canadians played video games regularly ...

  4. Jan 16, 2024 · As with other online activities, those aged 15 to 24 were the most likely to play online video games during a typical week (73%) and spend 20 hours or more per week on this activity (15%). In 2022, just over 1 in 5 Canadians (22%) reported taking a break from using the Internet or decreasing their time spent on the Internet because they felt they were using it too often or for too long.

    • Games as A Form of Connection
    • Reaching Older People
    • The Next Level

    Across the board, the ESAC also wants to highlight games’ unique ability to bring people together. Indeed, the top two reasons respondents provided for playing games were the ability to socially interact with others (35 percent) and play/compete against others (34 percent). Tied for third place with 25 percent, meanwhile, were cooperating with othe...

    The 2022 survey also found that games continue to reach older audiences. In particular, 74 percent of parents who play games say they do so with their children, an increase of nine percent over the past two years. Hilchie says part of this is just due to the number of kids who continue to become interested in games, but another factor is that moder...

    Looking ahead, there are two areas that Hilchie says the ESAC is focusing on. The first is the recently launchedGlobal Video Game Coalition (GVGC), a collaboration between the ESAC and its counterparts in the likes of the U.S., Europe and Asia to raise awareness about the benefits of gaming. That includes working with the likes of the United Nation...

  5. May 19, 2023 · As to Canada’s favourite video games: People mostly choose casual online games, such as puzzle and word games – around 50%. Furthermore, 38% prefer multiplayer online action games, while 37% choose to devote the most time to games like Sims and FarmVille. 5. 90% of Canadian adolescent males describe themselves as gamers. (Source: ESA Canada)

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  7. Jun 3, 2024 · Daily time spent playing console games worldwide 2024, by country. Average daily time spent playing video games via gaming console in selected countries and territories as of 2nd quarter 2024 (in ...