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  1. I would guess that a map can support X number of PMC's and that same number in player scavs. Say if a instance had max slots at 24, 12 PMC's at the start, 6 die in the next 5 minutes, there are now 18 possible spawns (minus anyone who already has a slot/spawned) for player scavs in this instance.

  2. There are multiple spawn locations per area that aren't always used but have a chance of spawning a pmc there. The game will usually avoid spawning a 5 man + a solo on the big red side. So usually you won't be spawned up against a 4-5 man stack to deal with on game start.

  3. Jan 11, 2021 · First raid of the day and get killed by a PMC in less than 30 sec off spawn. We literally spawned at the closest possible spawn points to each other.

  4. Dec 23, 2017 · PScavs can spawn from about 5 mins in. after the server has stopped accepting PMCs essentially. so as players die/leave you can get more and more scavs spawn up to the maximum allowed. you'll see a lot more AI Scavs late raid for this reason. they also generally have better gear.

  5. Customs map for Escape from Tarkov. With markers for PMC, Scav and Boss spawns, extractions, transits, loot, keys, quests, caches and more. Click for fullscreen.

  6. Jun 15, 2021 · Not all bot Scavs spawn at the start of the raid (some are always present), they'll slowly spawn in through the first ten minutes of the raid into a set of predetermined locations. This is done to prevent spawnkilling while your PMC loads into the game.

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  8. We killed 2 PMC (2 x USEC) so it is 6 players. Happen that there was 2 more PMC besides that so it exceded player limit. We had at the end 4 PMC kills. Ends up there was 8 PMC in Factory.