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Oct 28, 2024 · Video Game Industry Statistics for Canadians. In 2021, the video game industry’s contribution to Canada’s GDP was $5.5 billion. 75% of video game companies in Canada are owned by Canadians. 61% of Canadians play video games.
Jan 10, 2024 · In 2021, there were 937 video game companies in Canada, and four out of five video game companies in Canada were located in Quebec, Ontario, and British Columbia.
- 2.3 Employment
- 3. Economic Impact
- 3.1 Revenue and Expenditure Characteristics
- About ESAC
- About Nordicity
Another measure of the size and health of an industry is by the number of people it employs (direct employment), which is best measured by the number of full-time equivalents (FTEs) it employs. The spin-off employment stimulated by an industry is also a key measure of its economic impact in a given jurisdiction. The following section describes empl...
The following section outlines the additional impacts that the video game industry has on the Canadian economy, including impacts on labour income and gross domestic product (GDP).
The following sub-section briefly examines where Canadian video game companies are earning their revenue and what their biggest expenses are.
ESAC is the national voice of the video game industry in Canada. We work for our members – Activision Blizzard, Certain Affinity, Code Name Entertainment, Electronic Arts, Gameloft, Glu, Ludia, Microsoft Canada, NetEase Games, Netmarble, Nintendo, Other Ocean, Relic Entertainment, Solutions 2 Go, Sony Interactive Entertainment, Square Enix, Take 2 ...
Nordicity is a leading international consulting firm providing private and public-sector clients with solutions for Economic Analysis, Strategy and Business, and Policy and Regulation across four priority sectors: arts, culture and heritage; digital and creative media; information and communication technologies (ICTs) and innovation; and, telecommu...
Jul 1, 2024 · Mobile commerce. Consumption. Digital payments. Find the most up-to-date statistics and facts about e-commerce in Canada.
Jan 10, 2024 · Daily time spent with selected media among adults in Canada 2023. Demographics & Use. Most common internet accesses by type in Canada 2024. Video Streaming. Number of OTT video users Canada...
Retail By The Numbers. RCC has replaced the monthly Retail By The Numbers publication with the Retail Pulse Dashboard, a new interactive platform that delivers data on Canadian retail sales, retail job numbers, economic data, credit and debit card spending and consumer behaviour in one online tool on the Retail Council of Canada’s website.
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This section provides more information on individual and household surveys that collect digital economy and society indicators, such as measures related to Internet and technology use, and online purchases. Canadian Internet Use Survey.