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  1. Jan 10, 2024 · In 2021, there were 937 video game companies in Canada, and four out of five video game companies in Canada were located in Quebec, Ontario, and British Columbia.

  2. Oct 28, 2024 · Video Game Industry in Canada. In 2021, the video game industry contributed $5.5 billion to the Canadian GDP. This represented a 23% increase since 2019. Over $3.2 billion was contributed directly by the industry, while over $1.2 billion came from indirect sources.

    • 2.3 Employment
    • 3. Economic Impact
    • 3.1 Revenue and Expenditure Characteristics
    • About ESAC
    • About Nordicity

    Another measure of the size and health of an industry is by the number of people it employs (direct employment), which is best measured by the number of full-time equivalents (FTEs) it employs. The spin-off employment stimulated by an industry is also a key measure of its economic impact in a given jurisdiction. The following section describes empl...

    The following section outlines the additional impacts that the video game industry has on the Canadian economy, including impacts on labour income and gross domestic product (GDP).

    The following sub-section briefly examines where Canadian video game companies are earning their revenue and what their biggest expenses are.

    ESAC is the national voice of the video game industry in Canada. We work for our members – Activision Blizzard, Certain Affinity, Code Name Entertainment, Electronic Arts, Gameloft, Glu, Ludia, Microsoft Canada, NetEase Games, Netmarble, Nintendo, Other Ocean, Relic Entertainment, Solutions 2 Go, Sony Interactive Entertainment, Square Enix, Take 2 ...

    Nordicity is a leading international consulting firm providing private and public-sector clients with solutions for Economic Analysis, Strategy and Business, and Policy and Regulation across four priority sectors: arts, culture and heritage; digital and creative media; information and communication technologies (ICTs) and innovation; and, telecommu...

  3. Most (80%) of Canada’s video game companies are located in Quebec, Ontario and British Columbia. Although all regions showed an increase in the number of companies, the growth was concentrated in Ontario and Quebec which together added 137 companies to the Canadian industry.

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  4. 2021. 2020. 2019. Retail By The Numbers has been replaced with the Retail Pulse Dashboard, and interactive dashboard that offers data on Canadian retail.

  5. Jul 28, 2021 · Texas-based specialty entertainment company GameStop announced Wednesday that it will be rebranding all EB Games stores in Canada by the end of 2021 to the GameStop banner. EB Games was purchased by GameStop in 2005 which saw the locations in Europe and the US rebranded.

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  7. The addition of Video Update stores to the Movie Gallery family launched the company's international presence with 100 retail locations in Canada. Movie Gallery achieved the 1,678 store mark in 2002. [6] In 2005, the company completed the largest acquisition to date with the Hollywood Entertainment merger.

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