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  1. May 7, 2002 · It becomes a major hit, eventually reaching 70,000 units, and dethrones Space Invaders in arcades. Atari sells 400,000 VCS consoles. Gross income is marked at over $200 million, operating income at $19 million. 1980 (January) Atari releases Space Invaders for the Atari VCS, the first home license of an arcade game.

  2. en.wikipedia.org › wiki › Atari,_IncAtari, Inc. - Wikipedia

    Atari, Inc. All operating divisions sold off in 1984–85. Merged into parent company in 1992. Atari, Inc. was an American video game developer and home computer company founded in 1972 by Nolan Bushnell and Ted Dabney. Atari was a key player in the formation of the video arcade and video game industry. The company was founded in Sunnyvale ...

  3. With their first initial success behind them, co-founders Bushnell and Dabney channelled their coin-operated game expertise and reinvested the profits made from the 1971 game Computer Space and founded Atari in 1972. By recruiting their first engineer, Allan Alcorn, the company initially set out to develop a workable arcade video game that ...

  4. Aug 21, 2008 · Business. Atari: The Golden Years -- A History, 1978-1981Atari: The Golden Years -- A History, 1978-1981. Following his article on Atari's genesis, game historian Fulton returns with an amazingly detailed piece on Atari's 'golden years', from the rise of the Atari 2600 through Asteroids and Battlezone. Steve Fulton, Blogger.

  5. v. t. e. The video game crash of 1983 (known in Japan as the Atari shock) [1] was a large-scale recession in the video game industry that occurred from 1983 to 1985 in the United States. The crash was attributed to several factors, including market saturation in the number of video game consoles and available games, many of which were of poor ...

  6. Nov 23, 2020 · Every year it feels like the gaming industry sees the same stories—record sales, unfathomable market reach, and questions of how much higher the market can go. We’re already far past the point of gaming being the biggest earning media sector, with an estimated $165 billion revenue generated in 2020. But as our graphic above helps illustrate ...

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  8. Mar 20, 2014 · It was the home conversion of Space Invaders that really did big business - in 1980 the Atari 2600 sold two million units. The console continued selling double what it had the year before, until ...

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