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      • In 2021, video game companies in Canada generated an estimated $4.3 billion in revenue from all sources, demonstrating a growth of 20% since 2019.
      theesa.ca/wp-content/uploads/2022/07/esac-2021-final-report.pdf
  1. Oct 28, 2024 · In 2021, the video game industry contributed $5.5 billion to the Canadian GDP. This represented a 23% increase since 2019. Over $3.2 billion was contributed directly by the industry, while over $1.2 billion came from indirect sources.

  2. Jun 5, 2024 · Spotlight: continuous monetization through live service games. Discover all relevant statistics and facts on microtransactions and video game monetization models now on statista.com!

  3. Jan 10, 2024 · In 2021, there were 937 video game companies in Canada, and four out of five video game companies in Canada were located in Quebec, Ontario, and British Columbia.

  4. The global video game industry is a billion-dollar business and has been for many years. In 2024, the revenue from the worldwide gaming market was estimated at almost 455 billion U.S. dollars...

  5. Nov 9, 2021 · The Canadian video game industry has grown 23 percent since 2019 to contribute $5.5 billion to Canada’s GDP, according to a new biennial report from The Entertainment Software Association of Canada (ESA Canada).

  6. More than half (54%) of companies in the industry employ fewer than five people. In 2021, video game companies in Canada generated an estimated $4.3 billion in revenue from all sources, demonstrating a growth of 20% since 2019. A significant share (84%) of this revenue is from export markets outside of Canada.

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  8. In fact, at more than $15 billion, gaming: • is the largest segment of Canada’s entertainment industry; • directly supports more than 135,000 full time jobs; and. • generates almost $9 billion annually to fund government and community programs and services.

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