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Oct 28, 2024 · 32,300 people were working full-time in the video game industry in Canada in 2021. 36% of the industry’s jobs are with just 1% of the companies. Around 94% of Canadian companies in the video game industry have less than one hundred employees. The number of video game companies in Canada increased by 35% between 2019 and 2021.
Jun 5, 2024 · No longer a niche interest, video gaming is a billion-dollar juggernaut with an annual industry value of 455 billion U.S. dollars. Long gone are the times where the only way of making money in the ...
Jan 10, 2024 · Hours spent on playing video games per week in Canada as of September 2024. Weekly time spent on video gaming in Canada 2022-2022. Average weekly time spent on video games according to child and ...
Video game developers and third-party publishers are also highly valued. ... making price-conscious consumers buy fewer games at full price. ... Roblox Corporation annual number of creators ...
Nov 9, 2021 · Commissioned by Nordicity, the Canadian Video Game Industry: 2021 report examines the state of the country’s gaming sector, particularly amid the COVID-19 pandemic. Of that $5.5 billion GDP contribution, an estimated $3.2 billion came directly from the industry, with a further $1.2 billion stemming from “indirect and induced impacts.”.
Size and Structure. In 2021, 937 active video game companies were identified in Canada, a 35% increase since 2019. Much of this growth occurred in Ontario and Quebec which increased the national total by 137 active companies. More than half (54%) of companies in the industry employ fewer than five people.
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Jul 30, 2019 · In 2017, exports accounted for 75% of all revenue generated by video game companies in Canada. The US and Europe were the top sources of export revenue at 46% and 42% respectively (Nordicity, 2017). During 2015-2017, total GDP generated by the Canadian video game industry increased by 24% to just over $3.7 billion (Nordicity, 2017).