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📖🐍 Free & Open Source book to master Python 3. Also available: PDF & Web Interface.
- Understanding Requirements of the Mobile App
- 2.1 How to Understand Requirements
- 2.2 Who Are the Stakeholders of Our App and How Do They Work
- 2.3.1 Strengths of Current Solution
- 2.3.2 Weaknesses of Current Solution
- 2.3.3 Opportunities to Improve Current Soution
- 2.4 Requirements of Our Mobile Learning App
- Prototyping the Mobile App with MIT App Inventor
- 3.1 What Is And Why Prototyping
- 3.2 How to Build a Prototype with MIT App Inventor
- 3.2.1 What Values Does MIT App Inventor Bring into Our Prototype?
- 3.2.2 Designing UI with App Inventor Designer View
- 3.2.3 Building Logic with App Inventor Blocks View
- 3.2.4 Playing Around the Working Prototype
- 3.2.5 Questions / Exercise for You
- 3.3 What You Have Learned from the Prototype
- Building the Mobile App with Python and Kivy
- 4.1 Setting up Your Development Environment
- 4.1.2 Install Kivy, Git, and PIP
- 4.1.3 Intall Pycharm IDE
- 4.1.4 Running PyCharm
- 4.2.1 What is Pycharm
- 4.2.2 Launching Pycharm
- 4.2.3 Pycharm IDE: Look and Feel
- 4.3.1 Step 1: Forking a Project into Your GitHub Account
- 4.3.2 Step 2: Clone the Forked Project into Your Machine via PyCharm IDE
- 4.4 Building the Mobile Learning App in Python and Kivy
- 4.5.1 Questions / Exercise for You
- 4.5.2 Next Steps
- Adding functionalities into the Mobile Learning App
- 5.2.1 Steps
- 5.2.2 Why a Feature Branch
- 5.2.3 Discussions
- 5.3.1 What is and Why Unit Test
- 5.3.2 Understanding Requirements
- 5.3.3 Adding Unit Test with Pycharm
- 5.3.5 Discussion
- 5.3.6 Seeing the New Feature
- 5.4 Merging the New Feature to Master Branch
- 5.4.1 Creating and Merging Pull Request
- 5.6 Exercise: Adding Support for Images
- Final Project
- Implement a Programming Quiz in Our Mobile Learning App
- Technical Requirements
- Starter Code / Test Cases
- Sample Programming Quiz
- class ProgrammingQuiz(unittest2.TestCase):
- Reference Implementation
- 6.2 Optional: How to build an App Which is Ready for Deployment into Google Play Store
- 6.2.2 Step 2: Setup Buildozer for Our Mobile App
- 6.2.3 Step 3: Run Buildozer
- 6.2.4 Step 4: Upload to Google Play Store (optional)
Welcome to this module. As in the previous module, we have learnt how an individual like you and me can build our own learning app that impacts the world and impress big players like MIT. We believe you can also do that :) Before you get started, in this module we would like to discuss and analysis the requirements of the mobile learning app that y...
Understanding requirements is the first and important steps to build our mobile app successfully. In fact, it is an essential stepping stone for every software project to be succesful. At high level, we need to know the following factors to understands the requirements of an app: Who are the stakeholders of the app? How do their existing way of acc...
Let’s begin by taking a look on how the following stakeholders use this course web site, as a course authoring and publishing workflow: Educators may update course material via GitHub. Once the educators has committed the changes to GitHub, GitHub will trigger a webhook to ReadTheDocs. ReadTheDocs would parsee the course material written in reStruc...
Git and GitHub provides a platform for teachers to concurrently author the content, and have all changes ver-sioned. GitHub and ReadTheDocs works perfectly together to continously push the latest content available to the learn-ers. GitHub and ReadTheDocs are free, such that there is no cost of hosting and no server to be maintained.
GitHub and ReadTheDocs can only host static content, which limits the interactivity of the course. As a pro-gramming class it is ideal to allow students editing and running programming quiz without leaving the course. Existing in-browser solutions are either lack of 3rd party libraries support, or requires running and maintaining expensive servers,...
Build a mobile learning app which synchronize static content from GitHub / ReadTheDocs, and run program-ming quizzes inside mobile device. With Python and Kivy is possible to build a Python programming environment like this Android app. As the program is executed inside an Android phone, we can preload the 3rd libraries required, and the program ca...
Let’s drill down in detail for the requirements: We are currently hosting our course homepage in GitHub. GitHub is a version control system that allows collaborators to contribute content and code concurrently in a common repository. GitHub allows static content like articles and videos to be hosted and navigated via ReadTheDocs web interface. A re...
The objective of this module is to let student to rapidly prototype the Mobile Learning App with MIT App Inven-tor. App Inventor is a good way to let you to start learning programming quickly by visual blocks and event-driven programming paradigm. App Inventor allows you to learn how to build prototype to capture and validate user requirements. Thi...
Prototpying is a way to build a partially completed / functional software product, aiming at getting user feedback as soon as possible, a well as addressing risk as early as possible. By this nature, a successful protyping should be: Delivering something visual and presentable to end user, in order to gain their feedback. Ideally, the coreuser expe...
MIT App Inventor is a visual UI and programming environment which allow us to build fully functional visual Android application in a short period of time.
For our context of building our prototype, MIT App Inventors provides the following features which fits our need perfectly to build our prototype. Easy to setup: Visit here to start building the UI by drag-and-drop within the web browser. Instant feedback: Install AI2 Companion from Google Play store to try the app instantly while you build the pro...
Let’s take a look at how you can build your first prototype UI with App Inventor. In App Inventor, you design your UI via a drag-and-drop UI builder namely Designer View. From the left of the screen we have dragged several Labels and Buttons with different format and position. You can design your UI very intuitively with a very shallow learning cur...
Then you may define the workflow and UI behavior of our app in Blocks view. App Inventor allows you to build your program visually by buliding blocks. If you come with no programmng background and would need more walkthough you may check out this tutorial and continuue.
To speed you up we have built a working prototype in this location. Once you have opened it and launched it in your Android phone, you would see the following screen: This screen is generated by parsing and extracting infromation from the course source file hosted in GitHub. User may click on the Next button to move to the next page. Alternatively,...
Please try the following exercises to faciliate your learning: Try testing the app by clicking the Next button in the mobile app, and check if the corresponding Next page is shown. As a cross-check you can refer to this course web site. The Next button in the mobile app and the course web site should be the same. Open the blocks view for the mobile...
Well done! By here you have built your first mobile app prototype which is functional and have validated it against the basic requirements. You have also learnt the unbderlying coding and the CS concepts that powered this mobile app. In the next module, you will start realizing the prototype you have built in here by writing your first Python mobil...
In last module you have learnt how to build a prototype by App Inventor. In this module, you will start learning how to build our mobile app in Python. In this module, you will learn how to download and setup a Virtual Box Ubuntu Linux image and proceed to the Kivy Mobile App SDK and PyCharm Community IDE installation. You may also learn how to use...
Let’s get the hands dirty by doing some setup. We will explain what you have done later. Just feel free to try it out for now :)
Start the Ubuntu. Input the username and password obtained in the last step to login. Right click desktop and choose open terminal. In the terminal, run the following command: sudo apt-get upgrade sudo apt-get install python-kivy sudo apt-get install git sudo apt-get install python-pip
In your Ubuntu. Open Firefox. And download Pycharm Commnity Edition for Linux By default, it would be saved at ~/Downloads. Open terminal again. Type the following: cd ~/Downloads tar xvzf pycharm*.tar.gz rm pycharm*.tar.gz mv pycharm* ~/pycharm
Open terminal. Run Pycharm in terminal by: ~/pycharm/bin/pycharm.sh If PyCharm asked for Key binding / mappings, choose Eclipse for the sake of this course. In the next section. You will learn about what you have just setup.
Pycharm is a Python Integrated Development Environemnt which streamlines your development, testing, debugging, and version control experience. Altnhough you can watch this Pycharm IDE Video Tutorial to see how Pycharm can help you, let’s again get the hand dirty by working out the following tutorial :)
Open a terminal. Run the following command. ~/pycharm/bin/pycharm.py
Your usual PyCharm setup would look like this. In short, you have a list of files in your project on the left hand side, and opened files on the right hand side. You may create / edit Python code and auto-code completion would happen like other IDEs. Alternatively, you can press CTRL-SPACE to force auto-code completion dialog to be shown if it does...
To get started using Git and GitHub. You need a GitHub account. Create a GitHub account if you do not have one. Visit Kivy Crash Course and press the Fork button.
Now you have forked a project into your GitHub account. Next step is to clone this project into your local machine. To do this: Follow the steps as mentioned in here. Locate the kivycrashcourse repo to be cloned into your machine. If it is successful, you should be seeing a screen like the following in step 3.
Click here for details. This step is optional as you need to pay google momey to do it :)
Click here for details. This step is optional as you need to pay google momey to do it :)
Click here for details. This step is optional as you need to pay google momey to do it :)
Click here for details. This step is optional as you need to pay google momey to do it :)
Click here for details. This step is optional as you need to pay google momey to do it :)
Click here for details. This step is optional as you need to pay google momey to do it :)
Click here for details. This step is optional as you need to pay google momey to do it :)
Click here for details. This step is optional as you need to pay google momey to do it :)
Click here for details. This step is optional as you need to pay google momey to do it :)
Click here for details. This step is optional as you need to pay google momey to do it :)
Click here for details. This step is optional as you need to pay google momey to do it :)
Click here for details. This step is optional as you need to pay google momey to do it :)
Click here for details. This step is optional as you need to pay google momey to do it :)
Click here for details. This step is optional as you need to pay google momey to do it :)
Click here for details. This step is optional as you need to pay google momey to do it :)
Click here for details. This step is optional as you need to pay google momey to do it :)
Click here for details. This step is optional as you need to pay google momey to do it :)
Click here for details. This step is optional as you need to pay google momey to do it :)
Click here for details. This step is optional as you need to pay google momey to do it :)
Click here for details. This step is optional as you need to pay google momey to do it :)
Click here for details. This step is optional as you need to pay google momey to do it :)
Click here for details. This step is optional as you need to pay google momey to do it :)
Click here for details. This step is optional as you need to pay google momey to do it :)
Click here for details. This step is optional as you need to pay google momey to do it :)
Click here for details. This step is optional as you need to pay google momey to do it :)
Click here for details. This step is optional as you need to pay google momey to do it :)
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Mar 6, 2023 · This tutorial will explain how to extract data from PDF files using Python. You'll learn how to install the necessary libraries and I'll provide examples of how to do so. There are several Python libraries you can use to read and extract data from PDF files. These include PDFMiner, PyPDF2, PDFQuery and PyMuPDF.
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Jul 16, 2023 · PyPDF2 is an open-source Python library that simplifies the process of working with PDF files. It provides a wide range of functionalities, including reading and writing PDF files, extracting...