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  1. Jan 28, 2018 · In order to flatten faces the surface, select all the faces that you want to flatten and scale 0 to the axis you want it to be flat to. I'm assuming you want to flatten it to the Z axis. In order to do this, press SZ 0 enter.

  2. Nov 30, 2013 · You can flatten the selected vertices to a certain axis by hitting s to scale then selecting the axis then hitting 0. Scaling to zero flattens. Try it out. You can do this fairly easily if you use proportional editing and scaling. Scale (S) along the Z axis (z) then press 0 to scale it it flat.

  3. Nov 11, 2023 · Such an elegant solution to so many projects and situations in Blender.Support the channel on Patreon: https://www.patreon.com/ArtisansofVaulMesh Machine Pla...

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  4. Feb 13, 2019 · Having issues flattening with your model surface? Here is a simple trick to get it all align to one axis. 1 Go into edit mode by pressing the Tab key. 2. Select the vertices, edges or faces you wish to align. 3. Press S Scale and then press either X, Y or Z (base on the axis you want to flatten the selection) and then 0.

  5. Sep 9, 2011 · Just switch to Normal orientation, select your faces and type SZ. Then move your mouse to flatten as much as you want. Or you can type SZ0 to get a perfectly flat surface. Or if you want to flatten to an arbitrary face, select that face, Ctrl-Alt-Space to make a new custom orientation and SZ along that.

  6. Select the whole bottom part with face select and press S and then press whatever axis it is on. Then press 0 (zero) to smooth it out. For example, if I were to smooth out the bottom of the cube, I would press S + Z + 0. I want it to be flush/flat just like the rest of the green surface. I tried the Loop Tools thing and it worked, thanks everybody.

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  8. I’d recommend turning on “front-facing only” setting and experimenting with low strength high radius on either smooth or flatten. Flatten works better with clicking several times, and smooth works better just clicking once and hovering over areas.