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  1. Oct 19, 2000 · The World is Not Enough, like GoldenEye 007, stays true to the movie license of the same name. It's visibly evident from the moment the game boots up that developer Eurocom has gone to great ...

    • Matt Casamassina
  2. The World Is Not Enough is the collective name for three different James Bond video games based on the 1999 film of the same name. The games were published by Electronic Arts, who chose three different developers for different systems - Eurocom for the Nintendo 64, Black Ops Entertainment for the PlayStation and 2n Productions for the Game Boy Color. All three loosely follow the plot of the ...

  3. A Controller Pak is required to save the player's progress through the game. The World Is Not Enough received generally positive reviews from critics and was frequently compared to Rare's Nintendo 64 first-person shooters GoldenEye 007 and Perfect Dark. It was considered superior to its PlayStation counterpart because of its level design and ...

  4. 007: The World is Not Enough is a first-person shooter for the Nintendo 64 and Game Boy Color. It was released in late 2000 and was published by Electronic Arts. It's a James Bond game based on released a year earlier. The gameplay is very similar to GoldenEye 007, which was released on the Nintendo 64 prior to this game's release. The World is Not Enough supports both the Rumble Pak and the ...

  5. Jan 24, 2004 · Introduction: “The World is Not Enough”, or TWINE for short, is the next game in the movie-based 007 games. It is made by a completely different company than GoldenEye, so there are a few differences between the two games. Graphics: 8/10 The graphics are about as good as GoldenEye’s, except they have improved a bit. Enemies are more ...

  6. Nov 1, 2000 · "World" isn't a classic like "Goldeneye 007" and "Perfect Dark". It lacks the depth of those two masterpieces. But it still ranks up as one of the better Bond games. The campaign consists of 14 levels with their own unique challenges and weapons. In addition, there are a few multiplayer modes. This is a much better game than the PS1 version.

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  8. As with GoldenEye 007, the in-game weapons are based on actual weapons, but with the names changed. For example, Bond's sidearm, called " Wolfram P2K " in-game, is based on the Walther P99. This was the first 1st-person James Bond game wherein the player could switch the 'mode' in which a weapon operated, such as mounting or removing a silencer or switching from single-shot to full auto.

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