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- Battlezone is a first-person shooter tank combat game first released for arcades in November 1980 by Atari. It was a huge success, approximately 15,000 units sold. Battlezone was ported to Atari 2600 only in 1983.
In the 1980s, Battlezone was ported to the Apple II, Atari 2600, Commodore 64, VIC-20, IBM PC compatibles, ZX Spectrum, and later the Atari 8-bit computers and Atari ST. The ports to non-Atari systems were from Atarisoft .
Aug 21, 2008 · Following his article on Atari's genesis, game historian Fulton returns with an amazingly detailed piece on Atari's 'golden years', from the rise of the Atari 2600 through Asteroids and Battlezone.
It was Atari's entry into the second generation of video games. The Atari 2600 is a video game console released in September 1977. It's the third console of its generation following the Fairchild Channel F and RCA Studio II. 2600 is credited with popularizing the use of modern video game consoles.
With Battlezone becoming widly successful, Atarisoft ported the game to many home consoles and computers around 1983. The original PC was quite close to the arcade version, the graphics and movement were sufficient but the game lacked sound effects during gameplay.
- Gameplay
- Development
- Myths
- Cabinets
- Ports and Clones
- In The Competitive Arena
The player controls a tank from a first person view and uses the two joysticks to move and the button on the right joystick to fire projectiles. Enemy tanks are detected by the radar at the top of the screen. The tank can move forward, reverse, and left and right. The battlefield is a landscape with a mountainous horizon and crescent moon. One enem...
Battlezone was developed using vector graphics similar to Asteroids. The designers of the game are Ed Rotberg (main designer), Owen Rubin who designed the exploding volcano, and Roger Hector who helped in designing the tanks and enemy graphics. One of the two versions of the cabinet had a viewing goggle periscope and along with the 3D graphics, the...
There was a persistent rumor/myth that one could actually drive to the erupting volcano in the background, up the side, into the crater and discover a castle inside. This was false, but plans to include such a feature in future versions were inspired by this myth. A similar rumor insisted if one kept driving in the same direction for at least an ho...
Battlezone was housed in a standard upright arcade cabinet with a novel "periscope" viewfinder which the player used to view the game. The game action could also be viewed from the sides of the viewfinder for spectators to watch. A later, less common version of the cabinet removed the periscope to improve visibility to non-players and improve the e...
Throughout the 1980s, Battlezone was ported to several personal computers and videogame consoles (usually on the Atarisoft label), including DOS, the Apple II, Atari ST, the Commodore 64, the Sinclair ZX Spectrum, and the Atari XEGS. An Atari 2600 port was also released, but has colored raster graphics due to limitations and the view is behind the ...
In the Competitive ArenaCommemorative Medallion Honoring the Battlezone Video Game World Record. On August 30, 1985, David Palmer, of Citrus Heights, California, scored a world record 23,000,000 points while playing at The Game Room Arcade during Twin Galaxies' 1985 Video Game Masters Tournament. Palmer also holds the world record on numerous other...
Battlezone was an arcade game released by gaming giants Atari way back in 1980. It became famous for its use of wireframe (or vector) graphics to create a three-dimensional gaming zone complete with enemy tanks and geometric obstacles.
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Battlezone is a first-person shooter tank combat game first released for arcades in November 1980 by Atari. It was a huge success, approximately 15,000 units sold. Battlezone was ported to Atari 2600 only in 1983.