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  1. May 18, 2021 · How much play does it get in a lineup? Is it ignored because the periscope obscures the monitor? I have not played one for many years since they are often broken. I waffle on wanting to own one. On one hand, it is perfect for me. I love vectors, I have a few games that use the v2000 monitor, the game is very fun. I do fear the technical challenges.

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  3. Dec 1, 2020 · I’ve always loved tank games. Usually, the more realistic ones are the most entertaining, but Battlezone’s simplicity is what makes it so fun and interesting. I didn’t know until I did some research that Battlezone is often considered the first virtual reality arcade video game. The home version doesn’t feel like virtual reality, but I ...

  4. Mar 26, 2020 · There are some arcade games that just don’t play the same without the original hardware. I’d contend that some things like driving games don’t require the immersive driver seat setup to provide the same challenge on a home console, but after its 1980 release, it would take many years for Battlezone’s dual joystick controls to be a standard part of game controllers, meaning most early ...

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    Battlezone was an arcade gamereleased by gaming giants Atari way back in 1980. It became famous for its use of wireframe (or vector) graphics to create a three-dimensional gaming zone complete with enemy tanks and geometric obstacles. The way the game played and looked made it stand out from the crowd, leading it to be an instant hit and one that r...

    The Game was 'set' on a plain with a distant mountainous horizon featuring a (rather cool) erupting volcano, a distant crescent moon and various geometric solid obstacles such as pyramids and oblong blocks. The player viewed the gaming screen which also included an overhead radar to find and destroy the enemy tanks, which were either standard tank ...

    Battlezone was housed in a standard upright arcade cabinetwith a novel periscope viewfinder which the player used to view and play the game. This viewfinder really did make you feel like a proper tank commander as you looked through it to see the 3D world. Thinking of the punters, Atari also allowed the action to be viewed from the 'sides' of the v...

    Not long after the game hit the amusement arcades there was a rumour that it was possible to actually drive to the erupting volcano shown on the distant horizon. If that wasn't crazy enough the rumour also claimed that the player could drive up the side of the volcano and into the crater to discover a hidden castle inside! This was, of course false...

    This is a classic title that left a vast legacy in the world of arcade gaming. It also set Atari was one of the premier exponents of vector graphics when you coupled Battlezone with the likes of Asteroids and Space Duel. During the 1980s a myriad of ports (both official and unofficial) were released for pretty much every home computer and gaming co...

    All in all this is an arcade game that is truly regarded as a classic. It really brought the concept of '3D' vector gaming to the fore and led to other excellent games in the genre such as the seminal Star Wars gamewhich would appear in 1983. I myself have been playing this game again on my Nintendo DS and it is impressive just how smooth those vec...

  5. BattleZone is one of our personal favorites at PrimeTime Amusements. In particular, this game was huge for me growing up as it was the oldest title in my favorite FEC at the time. FECs in South America were few and far in between. As a kid growing up in Venezuela, well, you take what you can get; beggars can’t be choosers!

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  7. BrainWave 2 Win 3.x 1997. Here is the video gameBattlezone”! Released in 1983 on DOS, it's still available and playable with some tinkering. It's an action game, set in an arcade, sci-fi / futuristic, shooter, tank and vehicular combat simulator themes and it was released on Arcade, Atari 2600, Atari 8-bit, Commodore 64, VIC-20 and ZX ...

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