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A few self-proclaimed critics believe Breakout clones have no place in modern gaming. They are wrong. This year had the release of Strikey Sisters, a "neo-retro" indie by DYA Games. What marks Strikey Sisters as different from other similar clones is that it's actually a fusion between Breakout and Bomberman.
Atari Breakout is a retro arcade game produced in 1976, influenced by the success of the groundbreaking 1972 game, Pong. Atari Breakout was built by Steve Wozniak and Steve Jobs, with the concept designed by Nolan Bushnell and Steve Bristow.
- 9 min
- Luis Correa
- Blow Me. Who doesn't remember this? Getting ready to play your favorite Nintendo game and getting a screen full of nothing. What do you do? Exchange the game at the store?
- I Only Roll In Orange! I think it's safe to say that many gamers aren't very rich. We don't tend to have a lot of money, and whatever money we do have we quickly spend on video games and gear.
- Where Is The Right Castle? Ever since he first debuted on the NES back in 1985, Mario has been jumping on turtles and rescuing Princess Peach through 24 games.
- Escalating Difficulty. In the world of video games, there are those that are incredibly difficult and there are those that are laughably easy. But somewhere in middle, there are games that appear easy and simple at first.
If we're talking genre, maybe the original Arkanoid, or Impact! on the Amiga. More modern picks would be Cosmic Smash or Shatter. Call me crazy but the atari 5200 Super Breakout with the track-ball will always be my favorite version. The best version is when you breakout of the house and do something outside for once.
Breakout is an arcade video game developed and published by Atari, Inc. [7] and released on May 13, 1976. [2] . It was designed by Steve Wozniak, based on conceptualization from Nolan Bushnell and Steve Bristow, who were influenced by the seminal 1972 Atari arcade game Pong.
Aug 22, 2022 · From the way that game physics worked back in the day to the unofficial way that everyone wrapped their Nintendo 64 cord, there are certain aspects of retro gaming that all adult gamers can relate to, and a few memes can perfectly sum them up.
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4 days ago · And now it's happening with games. We don't visit game stores anymore; instead, we scroll through hundreds of titles and rarely play any of them. Worse yet, even if we pick a game, we don't truly own it. We're paying for access to games that disappear once the subscription ends. I'm starting to think this wasn't such a great deal after all.