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  1. MSVC code generation quality is almost on par with GCC and Clang. It doesn't quite support C99 and probably never will. The toolchain is not nearly as powerful or flexible as Mingw-w64. For instance, import libs are still mandatory (for outdated historical reasons), unlike Mingw-w64 where they're completely optional. 16.

  2. Jun 5, 2021 · This is a good answer, but it doesn't explain the relationship between ucrt and vcruntime, which the question was also asking. The answer to that is, Microsoft split their CRT into two parts, one which was specific to their compilers (vcruntime), the other generic to all compliers (ucrt). So if you are using a non-Microsoft compiler (like Clang ...

  3. MinGW because it's the closest to GCC and gives me a good indication of whether or not my code will compile cross-platform without having to wait for the build system. My code has to run on OSX, Linux and Windows. Visual C++ because it often has higher performance with math calculations than MinGW. It's often comparable to GCC on Linux though.

  4. all the modern windows toolchains use msvc standard C libraries, even the mingw ones. That's why msys2 offers both ucrt and msvcrt variants of mingw-w64-gcc and mingw-w64-clang. They do use their own C++ standard library implementations though (not sure about the Clang that ships with Visual Studio though)

  5. Apr 22, 2016 · The DLL sizes are comparable, if optimization is set to "-O2" for MinGW-w64, with "-O3" the DLLs from MinGW-w64 are larger. Binary files compiled with MinGW-w64 are performing significantly better than those compiled with MSVC. I have tried to use link-time optimization with MinGW-w64, but I have failed.

  6. MSVC is doing the compilation job significantly faster than MinGW-w64. The DLL sizes are comparable, if optimization is set to "-O2" for MinGW-w64, with "-O3" the DLLs from MinGW-w64 are larger. Binary files compiled with MinGW-w64 are performing significantly better than those compiled with MSVC.

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  8. Mar 12, 2015 · A quick test revealed that the implementation shipped by MinGW-w64 needs roughly twice as much time as those from Cygwin or MSVCRT. Furthermore, a custom MinGW-w64 build which uses the implementation of MSVCRT rather than its own yields about the same performance for svm-train as the prebuilt binary (unmodified: 32s vs. 20s runtime for a ...

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