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  1. General Ranger. You can beat the entire game using Sandgun, Coin Gun, and The Sevens Striker, and be using the best option for most of the game. However, ignoring these absurdly overpowered outliers, these are the optimal loadouts for Ranger across the whole game.

  2. Should the player not be able to afford to use the cannon, it is better to make the money for the cannonballs than train Slayer without the cannon. The amount of Ranged experience gained from Slayer depends on the player's task list. Players can expect to gain at least around 5 million Ranged experience from level 99 Slayer.

  3. is there a better class setups guide on range class somewhere? Question i'm guessing the wiki is outdated or something but the weapons on there is like super bad for rangers. is it like the mod itself not having much ranger weapons or just the wiki is missing alot of weapons. cause i don't think a weapon recommended for golem should do 100dps. thx in advance

  4. Calamity armour comes in three tiers: Standard, superior, and elite. All pieces of Calamity armour requires level 70 Strength, Ranged, and Magic to be worn, though higher tiers require Defence levels to equip as well. In addition, the armour includes three tiers of headgear for each combat style, which require level 70 in the respective combat ...

  5. Mage also has a lower base defense on armor sets than ranger, so it can be more punishing to get hit Summoner also has pretty good crowd control and is a great class if all you want to do is worry about dodging for the most part, but suffers from weird targeting from minion AI, inability to catch up to faster enemies (like bosses) sometimes, and having the equivalent defense of wearing wet ...

  6. Currently playing a master mode + Revengeance Play-through with a couple of people, i'm playing ranger and we are are up to pre Yharon. Need a bit of guidance on what accessories and weapons to use. Normally I would default to the wiki or a video but some of the stuff in the videos I watch and the wiki suggest are a bit strange with some significant damage drops from what I was previously using.

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  8. oldschool.runescape.wiki › w › RangedRanged - OSRS Wiki

    Ranged weapons (and frequently Ranged armour) provide + Ranged Attack for accuracy, + Ranged Strength for max hit, and armour provides + Ranged Defence. Note: In the case of crossbows and bows, the bows provide the Ranged Attack and the ammo provides Ranged Strength , while with darts , knives and throwing axes (where the ammo is the weapon) both stats are provided by the weapon.

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