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  1. May 23, 2018 · I believe both Lua and Python are good starter languages. What you really need to learn are the basic principles and concepts of programming which you can use to transfer from one language to another with ease. The Roblox Developer Documentation will help you find what you need. (really good docs by the way; I appreciate & them so much.).

  2. Oct 11, 2024 · Why Python Is a Good Fit for Game Development. Take any Python course and you’ll be told about how great it is for data tasks, but trust me, it’s also adept at game development. This is thanks to its ease of use and speed of prototyping. Its simple and readable syntax makes it easy for developers to quickly build out game ideas without ...

  3. Aug 27, 2024 · Exploring Roblox Game Development: The Power of Python Programming Language. One key aspect of game development on Roblox is the programming language used to create games. While Roblox Studio supports various programming languages, Python has emerged as a popular choice among developers for its simplicity and versatility.

  4. roblox-ts: TS -> Luau, Very good Typescript to Luau compiler with many features. roblox-rs : Rust bindings for Roblox STD, should be used with Wasynth. roblox-cs : C# -> Luau, decent compiler in development

  5. Jul 27, 2023 · roblox-pyc docs | github | discord | donate Features C and C++ compiler Using clang and libclang roblox-pyc can compile C and C++ into Luau Python compiler Python, one of the most used languages has full 3.13 → Luau support. All VScode sync plugins supported Because of roblox-pyc’s flexibility you can use Rojo or Argon or anything else, it is your choice. Infers project structure (new ...

  6. Sep 12, 2020 · The main question at hand: If you had a choice of using another language within Roblox Studio (without hastle), what might that language be? I’m working on something that will allow me to create, or import programming languages to the platform with little setup, or hastle on the users end. Personally, I like the idea of creating a Python, C#, or Kotlin extension. My plan is Python

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  8. Roblox is a little tricky because it has a client/server setup (it's a multiplayer game at heart.) I don't know if you can code single player Roblox. Client/Server is weird because you have two different states and client knows different things than server and you have to wait for the messages to travel between the two.

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