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      • From its price to its story to its demands on the intellect and reflexes, Swords & Souls: Neverseen is modest. Likewise, it’s modestly successful and moderately fun. Training, upgrading and short and fast-paced battles are great ways to spend a few minutes but in the long haul, the game’s limitations become a little more apparent and concerning.
      gamefaqs.gamespot.com/pc/234981-swords-and-souls-neverseen/reviews
  1. Jul 22, 2019 · If I knew anything about sports, I might say that a good, solid stand-up base hit is better than swinging for the fences and whiffing it. Swords & Souls: Neverseen makes a good case for itself as a fully-formed PC game.

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  2. Nov 7, 2019 · Neverseen is a Unity-based game released on Steam and GoG, but it’s not really the type of game that lends itself well to playing on a PC. It feels instead like something that should be mobile- or tablet-based, to spend a few minutes on whilst killing time between whatever else you might be up to on a given day.

  3. Nov 7, 2017 · Swords & Souls: Neverseen wont be for everyone, and it’s not a masterwork of video game art. However, Armor Games has remembered the one cardinal rule and has represented it well: a game must be fun.

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  4. Jul 22, 2019 · Sword & Souls: Neverseen is a fun RPG-lite game that is simple to play, but the repetition in both the training and the combat makes the game become stale rather quickly. The added challenges...

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    • PC, MAC, NS
  5. Jun 5, 2019 · If you’re looking for something original to play in a crowded sea of new releases, look no further than Swords and Souls: Neverseen. It’s easily one of the most fun games released this year. The humor and gameplay will keep you entertained for hours and have you coming back for more.

  6. Aug 18, 2021 · by Sean Smith on August 18, 2021. Details. Platform PC Switch. Developer SoulGame Studio. Publisher SoulGame Studio. Reviewed On Switch. Release Date. August 18, 2021. Swords & Souls: Neverseen...

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  8. Sword & Souls: Neverseen is a fun RPG-lite game that is simple to play, but the repetition in both the training and the combat makes the game become stale rather quickly. The added challenges to the training do help, but once you get to the highest training level, even that becomes monotonous.

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