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  2. Decided that I’m going to switch to mid and main Vex this season, the spooky gal is too much fun. I’m curious what you guys pick for the few times you can’t go with vex (either when she gets banned or your team has no ad)?

  3. Oct 9, 2024 · League of Legends content Arena Teams brawl in rotating combat rounds while powering themselves up with unique Augments and Items and using multiple environmental features to their advantage, in a display of both deeply tactical and highly explosive combat until the last team standing.

  4. Active: Vex unleashes a wave of mist in the target direction, dealing 60 / 110 / 160 / 210 / 260 (+ 60% AP) magic damage to enemies it passes through and accelerating in speed though reducing in width after travelling 500 units. Mana Cost: 45 / 50 / 55 / 60 / 65. Cooldown: 9 / 8 / 7 / 6 / 5 seconds.

    • Ability Rundown
    • Playstyle
    • Build Paths
    • General Tactics
    • Conclusion

    Passive - Doom 'n Gloom

    The Doom part of Vex's passive allows her to gain Doom, which starts with a 25-second cooldown at Level 1, which makes your next ability fear enemies and slow them by 60-90% based on their distance from Vex. This fear can be extremely useful for trading as well as helping set up your Jungler if they are ganking and gives them a slower target to hit. If Vex's E, Looming Darkness, triggers Doom, the targets will flee away from the center of the circle rather than from Vex. The Gloompart of Vex'...

    Q - Mistral Bolt

    Vex sends a wave of mist in a target direction dealing magic damage to enemies it passes through and accelerating in speed and narrowing in shape after a small delay.

    W - Personal Space

    This ability lets out a burst of magic damage that explodes around Vex and grants her a shield for 2.5 seconds. This ability spreads out with Vex in the center.

    When trading damage with the enemy in the laning phase, it's important to land your abilities on the enemy or use your auto attacks following your Looming Darkness to consume the Gloom that will be placed on them. In the early game, when you want to harass but not use too much mana, it will be beneficial to do this as much as possible. I find it ea...

    From what we've seen from most higher ranked players playing Vex, they tend to go Domination for Electrocute, Taste of Blood, Eyeball Collection, and Ultimate Hunter, with a secondary in Sorcery for Manaflow Band and Transcendence. In terms of a Mythic item, I can see reasons to argue going for Liandry's Torment, but I find Luden's Tempest to be th...

    Through practice, you will learn the timing of Vex's abilities, which is one of the first hurdles I found while learning how to play her. The second hurdle I faced was being aware of which ability would be most advantageous for me to use to fear the enemy. For example, if I'm Mid Lane and playing against a Lux who is playing a little farther back, ...

    With a 50.7% winrate and a 37.8% banrate, Vex is a new, unique champion that is extremely fun to play. She's banned quite a bit, but when you are able to play her, her Doom and Gloom are a fun addition to League of Legends' champion pool. Hopefully, after reading this article, you'll have a better sense of how Vex works, what combos to use, and her...

  5. Sep 9, 2021 · How to Play Vex. The third champion to hit Summoners Rift is coming soon. She is the most relatable League of Legends character to date, and Vex will be released on Patch 11.19. She is an angsty teen Yordle, even though she is pretty old. Vex is a mage that is anti-dash and good at shutting down mobile champions.

  6. Vex is a champion in League of Legends.[1] This article section only contains champion skins. For all associated collection items, see Vex (Collection). For the expanded patch notes, see here. Vex was the third of three champions released in 2021 tied to Viego's return and a continuation of the...

  7. Release version. New effect: Cast time no longer locks movement. Base movement speed increased from 335 to 345. Bug fix: Fixed an issue where enemies feared by several Doom abilities could be slowed permanently. Cooldown increased from 12 seconds to 13.

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