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  1. Take a look at Anivia she has consistent damage on her R with a 60% slow in tf and her E can oneshot squishys as a point and click spell. Syndra has better Scalings and her single target damage with R is just so much higher than Vex. Seraphine has the best tf ult in the game. Her W has a higher AP Scaling on the shield and it grants MS, Heal ...

  2. The only issue is AH, ultimate hunter is heaven for your R, but the rest of your kit would need some too so maybe cosmic drive 3rd may be the best choice. Generally you don't want to 1vs5, only 1vs2 or 3 if they are squishy or low HP, vex isn't an engager, you want to all in after the big spells were used not to get killed to quickly, she is ...

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  3. Even tanks will take damage, but the main thing to do late game is hide in teamfights and ult in at the right time and try to fear most of them with w after that burst the adc or mid, or whatever is in kill range and you can zonya if you are in trouble. 1. Award.

  4. Vex in the Early Game: Look for skirmishes, especially with an aggressive jungler. Vex's 2v2 potential is strong. Vex in the Mid Game: Focus on catching out squishy targets with your R and Q combo. Look for flanks in team fights. Vex in the Late Game: Position safely and look for opportunities to burst down key targets.

  5. Vex Mid has a 53.1% win rate with 3.7% pick rate in Emerald + and is currently ranked S tier. Based on our analysis of 57 871 matches in patch 14.21 the best build for Vex is Luden's Companion, Sorcerer's Shoes, Shadowflame, Zhonya's Hourglass, and Rabadon's Deathcap. Most picked runes for Vex Mid are Electrocute, Taste of Blood, Eyeball ...

  6. At level 11, Vex will put a second point in her Ultimate R. She will be much more of a threat at this stage of the game. In the mid-game, teams will start to group. Vex is good in team fights and she will be quite a big threat. Late game 25+ min. At level 14, Vex will finish upgrading her second ability.

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  8. Vex has resets and mobility and very low cooldowns. Vex has a much better scaling shield too btw. Lux: 1310 (245%) Very neck and neck in terms of one combo. Ofc Vex again has mobility, and harder to dodge full combo, oh and resets Vex's shield scales better and has the same base shield as one way Lux shield. A benefit is that its instant. Syndra:

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