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  1. The Master System[ c ] is an 8-bit third-generation home video game console manufactured and developed by Sega. It was originally a remodeled export version of the Sega Mark III, the third iteration of the SG-1000 series of consoles, which was released in Japan in 1985 with graphical capabilities improved over its predecessors.

    • Console Design
    • System Durability
    • Controller Designs
    • Game Media
    • Graphical Capabilities
    • Audio Capabilities

    The Nintendo Entertainment System looks and feels like an electronic device from the 80s. Whether that’s good or bad is up to you. The gray and black box design makes it look more like a VCR or something that would look right at home in an entertainmeny center. Personally I’m not a big fan, but it’s hard to hate something that’s so iconic. Sega wen...

    Nintendo skimped out a bit on the parts for its console. Specifically the loading tray and pins are prone to failure. This is where the whole idea of ‘blowing in the cartridges’ came from, and even when everything was new it sometimes didn’t work. These days it’s hard to find an original unmodified system that’s still functional. Mine sure isn’t. I...

    In a time when most controllers had numerical pads or switches Nintendo created and popularized the traditional directional pad with this system. The red buttons and black design are very attractive even now, but as an adult I have a real problem with just how small it is. It’s not comfortable to hold, and the sharp edges really bother my hands aft...

    In Japan Nintendo went with these cute and small cartridges. Elsewhere we got the big and long cartridges. These are a little clunky and are shaped to look less like video games and more like VHS tapes. There are a few advantages to it. For one the artwork stickers are very large and look amazing. The games are also harder to lose, and look great l...

    Unfortunately the NES has some pretty ugly games on it. The hardware had a very limited color palette, low memory, and was prone to flickering. As the system aged and developers became more familiar with the hardware they were able to push significantly better visuals. Things like parallax scrolling and rotations were pulled off with tricks. I like...

    The Nintendo Entertainment System featured only the most rudimentary bleeps and blips, but with multiple channels of audio they could be used to compose some really neat music. Some of the world’s greatest video game composers were at work here and the NES has some of the best game soundtracks of all time on it. Some specialized audio chips were in...

  2. Mar 27, 2014 · The SEGA Master System is the videogame console that almost could. Despite its technical superiority to the dominant NES, the machine lacked just one critical thing: Mario.

  3. Learn about the history and features of the Mark III and Master System, Sega's second console generation. Compare it with the Famicom and the NES, and see how it fared in different regions.

  4. The Sega Master System (know as Mark III in Japan) was Sega's step into the gaming world, in 1986. Sega also released the 'Sega Master System II' in 1991, to serve as a 'budget console' to those who could not afford a Mega Drive/Sega Genesis, which was initially released 2 years before, in 1989.

  5. Oct 12, 2020 · Sega Mark III: The first console featuring this architecture, only released in Japan. Sega Master System (Europe and America): A rebranded Mark III with a new case, a BIOS ROM chip and a different cartridge slot.

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  7. Apr 13, 2022 · The Master System, often called the Sega Master System or SMS, is a third-generation video game console that was manufactured and released by Sega in 1985 in Japan (as the Sega Mark III), 1986 in North America, 1987 in Europe and 1989 in Brazil.