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I'm a JavaScript full stack developer and i want to create some minecraft mods but i don't really know where to start i checked some APIs last night but i ended with more questions than anwsers, so first i want to know if it's viable to write mods using JS or do i need to use Java (learning a new languages isn't a problem actually). second is ...
- Overview
- Description
- Prerequisites
- Installation
- Installing and Running SpigotMC
- Installing ScriptCraft
- Post Install
- Your first mod - Howling blocks
- Additional information
- Contributing
ScriptCraft lets you write Minecraft Mods using Javascript - a programming language that's relatively easy to learn and use. ScriptCraft is a Minecraft Server plugin which means it must be used with a Minecraft server. Once you've downloaded and installed the Minecraft Server, then installed the ScriptCraft Plugin you can write your own Minecraft mods using Javascript.
I created ScriptCraft to make it easier for younger programmers to create their own Minecraft Mods. Mods are written using the JavaScript programming language. Once the ScriptCraft mod is installed, you can add your own new Mods by adding JavaScript (.js) files in a directory.
•If you're new to programming and want to start modding Minecraft, then Start Here.
•If you've already used Scratch, have attended a few CoderDojo sessions, or have already dabbled with JavaScript, then Start Here.
•Watch some demos of what you can do with ScriptCraft.
This is a simple mod in a file called greet.js in the scriptcraft/plugins directory:
ScriptCraft is a plugin for Minecraft Servers which lets operators, administrators and plug-in authors customize the game using JavaScript. ScriptCraft makes it easier to create your own mods. Mods can be written in Javscript and can use the full SpigotMC API or CanaryMod API. ScriptCraft works with all of the following Minecraft Server software:
•SpigotMC (Recommended)
•GlowStone
•CanaryMod
I recommend using SpigotMC because both CanaryMod and CraftBukkit are no longer being actively developed. The ScriptCraft mod also lets you enter javascript commands at the in-game prompt. To bring up the in-game prompt press the / key then type js followed by any javascript statement. For example: /js 1 + 1 will print 2.
ScriptCraft also includes many objects and functions to make building and modding easier using JavaScript. The JavaScript Drone object bundled with ScriptCraft provides an easy way to build at-scale in Minecraft. See the attached temple.js file for an example of how you can use the sample Drone plugin to create new buildings in Minecraft.
ScriptCraft is a Minecraft Server Mod which only works with Minecraft for Personal computers (Windows, Mac and Linux). It does not work with X-BOX, Playstation or WiiU versions of the game. You will need to have Java version 7 or later installed. Check the version by typing java -version at a command prompt.
Before installing ScriptCraft you must first install SpigotMC which is a special version of Minecraft Server that makes it easy to customize the game.
Follow these steps to download and install SpigotMC.
1.Download Spigot's BuildTools.jar
2.Save the BuildTools.jar file to a new directory called spigotmc.
3.Open a terminal (Mac and Linux) or command prompt (windows) window and type java -jar BuildTools.jar. This will kick off a long series of commands to "build" SpigotMC.
4.When the build is done, there will be a new file beginning with spigot and ending in .jar in the spigotmc directory. Run this file by typing java -jar spigot-1.10.2.jar (it might not be that exact name - you can list files in the directory by typing dir (Windows) or ls (Mac and Linux).
5.The server will start up then shut down very shortly afterwards. You'll need to edit a file called eula.txt - change eula=false to eula=true and save the file.
Follow these steps to download and install ScriptCraft.
1.Download the scriptcraft.jar plugin and save it to the plugins directory and restart the server by typing java -jar spigot-1.10.2.jar.
2.At the server prompt type js 1 + 1 and hit enter. The result 2 should be displayed.
Congratulations - you've just installed your Custom Minecraft Server and are ready to begin writing your first mod!
Once installed, a new scriptcraft/plugins directory is automatically created. All files in the scriptcraft/plugins directory will be automatically loaded when the server starts. Only players who are ops can use this plugin. You can grant a player op privileges by typing 'op ' (replacing with your own Minecraft user name) at the server console prompt or by adding the player's username to the ops.txt file in your server directory.
Launch the server, then launch the Minecraft client and create a new server connection. The IP address will be localhost . Once you've connected to your server and have entered the game, look at a ground-level block and type:
… This will create a black monolith structure 4 blocks wide by 9 blocks high by 1 block long. Take a look at the src/main/javascript/drone/drone.js file to see what ScriptCraft's drone can do.
If you're interested in customizing minecraft beyond just creating new buildings, take a look at the homes mod for an example of how to create a more fully-featured JavaScript plugin for Minecraft.
Listed below is a simple mod that will make blocks 'Howl' when they're broken.
If you're using CanaryMod instead of SpigotMC you can download the equivalent code.
A JavaScript mod for minecraft is just a JavaScript source file (.js) located in the scriptcraft/plugins directory. All .js files in this directory will be automatically loaded when the server starts.
To get started writing your own mod, take a look at some of the examples.
Because the SpigotMC API is open, all of the SpigotMC API is accessible via javascript once the ScriptCraft plugin is loaded. There are a couple of useful Java objects exposed via javascript in the ScriptCraft plugin:
•__plugin – the ScriptCraft Plugin itself. This is a useful starting point for accessing other SpigotMC objects. The __plugin object is of type org.bukkit.plugin.Plugin and all of its properties and methods are accessible. For example: js __plugin.name returns the plugin's name (JavaScript is more concise than the equivalent Java code: __plugin.getName() ).
•server – The top-level org.bukkit.Server object. See the SpigotMC API docs for reference.
•self – The player/command-block or server console operator who invoked the /js command. Again, this is a good jumping off point for diving into the SpigotMC API.
If you would like to contribute source code and/or documentation changes please read contributing.md
Sep 24, 2019 · No, it is not possible to make mods in a language that the game is not programmed in and does not support. As I understand it you would have to mod in some kind of method for interpreting python code for that to work (essentially adding python support to the game), but doing that would require an extensive level of experience in Java to begin with.
- MCreator. The MCreator mod generator allows you to create Mods without a single line of code! You can make mods, add-ons, and data packs with the push of a button.
- LearnToMod. LearnToMod uses JavaScript and block coding to allow you to make awesome mods! They mix advanced and beginner coding concepts to allow you to have the best modding experience possible.
- Microsoft MakeCode. Microsoft MakeCode is a free online learn-to-code platform where anyone can build games, code devices, and mod Minecraft! Much like LearnToMod MakeCode uses a library of blocks and extensions which enable endless possibilities for anyone new to coding.
- Tynker Minecraft Mod Maker. With Tynker, you can make mods on almost all versions of Minecraft. Tynker’s use of block-based or drag-and-drop coding allows you to easily make thousands of amazing mods.
PyModMC. Welcome to 2023, have a great year! Python is an easier language for most people to learn as an introduction into programming. It can teach you the basic principles of writing code, but once you get into java (or some other object oriented language) you'll have to pick up on those practices as well.
The subreddit for all things related to Modded Minecraft for Minecraft Java Edition --- This subreddit was originally created for discussion around the FTB launcher and its modpacks but has since grown to encompass all aspects of modding the Java edition of Minecraft.
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Apr 21, 2019 · Start the desktop server. Run this to start a desktop server: npm run start:bukkit. This will: Pull the Bukkit server image from Docker Hub. Start the Bukkit server with your plugin loaded. Start the TypeScript transpiler to transpile your code to ES5. You can now connect to the server with your desktop client.