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The term animal refers to a category of mobs and blocks that are mainly based on real life animals and mythical/made-up animals. These mobs can be directly bred. Majority of them are required for...
Nov 2, 2024 · There are five categories of mobs: ambient, animal, monster, pillager, and water_animal. The population control cap for each category and location of mob in each dimension is as follows (* denotes values that are coded in the game but not actually used by any mobs):
Nov 10, 2024 · The term Animal refers to a category of mobs that are mainly based on real life animals. Mobs mentioned on this page are classified as Animal or WaterAnimal in the game code. Many other mobs and even some blocks are also based on real life animals, but are not treated as such in Minecraft.
A full list of all minecraft mobs a-z in both java and bedrock edition of Minecraft, including a category breakdown of important types.
There are five categories of mobs: ambient, animal, monster, pillager, and water_animal. The population control cap for each category and location of mob in each dimension is as follows (* denotes values that are coded in the game but not actually used by any mobs):
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Animals usually spawn upon chunk generation, while hostile monsters spawn and despawn in a certain radius around the player. Some mobs including passive and neutral animals, and even hoglins have the ability to be bred by the player, creating offspring.
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Jan 23, 2011 · Animals will not spawn within 16 blocks of a player - Monsters will not spawn within 22 blocks of a player, but once they move closer than 22 blocks to the player they cannot despawn. Nothing will spawn further than 128 blocks from the player. Despawning varies depending on the mob.