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  1. Sep 25, 2024 · This guide shows all the available Archon Quests, Story Quests, World Quests, Hangouts, and Event Quests in Genshin Impact across all versions. Check what quests are, as well as the list of playable Quests per region here!

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  2. Oct 10, 2024 · Story Key x1. Reach Adventure Rank: 40. You can unlock Act 1 of Ignis Purgatorius by using one Story Key! You must have also completed the Archon Quest, Masquerade of the Guilty, to unlock Arlecchino's Story Quest! Story Key Required. A Story Key is usually needed to unlock a Story Quest.

  3. Apr 25, 2024 · A list of all Fontaine World Quest guides as of Version 4.6 in Genshin Impact. Check out their locations and guides as we continue to update these quests!

  4. An oversimplified explanation for the Liyue Archon quest plot line and characters based on the references to real life + some speculations. Cross-posted from Genshin Lore sub. I'm not sure if anyone has written on the topic before, but this post is an attempt to compile and explain the references to real life history and myths in the Liyue ...

    • Overview
    • Profile
    • Quests and Events
    • Trivia
    • Change History

    Mamere is a quest-exclusive NPC located in Elynas, Fontaine.

    Mamere is a painter. Unlike her fellow Melusines, Mamere could still hear her "father"; as her fellow kin could not, they believed it to be one of her imaginary friends. She would frequently use his blood to create paintings. At some point, she would also discover Seymour, a damaged Recon Log Mek and put it in her care.

    During the events of Ancient Colors, the Traveler and Paimon found Mamere in Elynas, surrounded by Kaykaus, Irus and Kaykubad. The three Eremites were hired by Jakob to buy Mamere's paintings, as he wanted to use the blood to revive Elynas without resorting to violent methods and thus posed to her as an art appreciator. The Traveler and Paimon, believing that Mamere was being harassed, drove the Eremites away by force or persuasion, upon which she thanked them. She revealed that she would have given the paintings to them, but because they were offering Mora that she had no interest for, she believed it was not "business".

    Mamere then gave them instructions to Merusea Village and they caught up to her in her home, where they helped her collect some paint. At the same time, Jakob and the Eremites arrived at her home and made a mess of it before Seymour reactivated and drove them off before powering down. "Father" then proceeded to instruct Mamere on how to repair Seymour and they collected various parts from other Melusines. Jakob continued with his plan to revive Elynas, which caused Mamere some pain, but the Traveler was able to stop Elynas' heart from restarting, saving the Melusines. With the "time of life" that Jakob had given him, Elynas thanked the Traveler and asked him to convey his blessings to Mamere, which they did. Mamere then made a painting of them and gave it to them. Once Seymour was finally fixed, he told her that he would temporarily leave her to find his master, which she reluctantly accepted. She then bid farewell to the three and left to resume painting.

    The Traveler would eventually help Seymour discover his master, convincing her to accept the present and leave her "ideal" story behind. During the meeting, Mary-Ann and Ann suggested to go on a trip around Teyvat to see the world created by Guillotin. To help Seymour's wish of accompanying both Mary-Ann and Mamere, Mary-Ann suggested that she travel with them, which Seymour found logical. They then returned to Merusea Village, where Mamere was delighted to see Seymour again and learned of the trip they planned to make, which she also accepted and set out with them. Before she went on the trip, she left behind a painting for them to take, depicting her, the Traveler and Paimon.

    World Quests

    •Ancient Colors •Act I: A Brush of Seafoam and Crimson •The Illusion's Finishings •Act II: A Gradient of Dreams and Ochre •There Will Come Soft Rains •Act III: Blue Longing of Heart and Moon •Limner, Dreamer, and Robotic Dog •In the Wake of Narcissus •Act IV: Rowboat's Wake •Rowboat's Wake

    •Mamere is mentioned in the descriptions of the following 2 Furnishings:

    •Mamere's Painting

    Released in Version 4.0

    [Create New History]

  5. The Dirge of Bilqis World Quest needs to be completed to unlock Genshin Impact’s new underground areas added in version 3.4, and we’re here to guide you through it.

  6. The House of the Hearth is an orphanage run by "The Knave" Arlecchino of the Eleven Fatui Harbingers. Orphans within the house are often raised directly into the Fatui 's ranks or remain closely affiliated with the organization by way of their relation to Arlecchino.

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    Beautiful visuals and Soothing soundtrack!Start the journey with friends now! Genshin Impact – Step Into a Vast Magical World of Adventure