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On the minecraft wiki go to villagers trading and scroll down. 1. Award. chainsawinsect. • 2 yr. ago. Pretty sure this chart is accurate for Bedrock. I built a complete 28 villager trading hall in Bedrock recently and every single thing depicted here was completely correct in my experience. 1. Award.
Mar 21, 2022 · In Minecraft Bedrock 1.18, diamond ores begin generating at Y=14 and continue till Y=-64. Diamond ores start becoming more common as the height level lowers. Furthermore, diamond ores are hardly ever exposed to air at extreme depths. What this means is that all levels below Y=-64 is when the bedrock layers start generating.
The world expanded downward from y=0 to y=-64 (bedrock at y=-60 to -64). Note, sea level is y=63, so "underground" doubled in depth. The world also expanded upward from y=256 to y=320.
Nov 30, 2021 · Bedrock Edition versions. 1.18.0, the first release of Caves & Cliffs: Part II, is a major update to Bedrock Edition released on November 30, 2021.[1] It was first announced alongside the release of the Java Edition 1.17 snapshot 21w15a when Mojang Studios stated the Caves & Cliffs update would be split in two.[2]
- Bedrock Edition
- November 30, 2021
- Caves & Cliffs: Part II
- 1.18.0.02
Jan 20, 2022 · Here's what the numbers are looking like now. Thanks to the 1.18 update, mountains alone can spawn as high as level 256, so the build limit is much higher. The new build limit is Y level 320, so ...
- Zachary Roberts
Dec 11, 2021 · Uniform distribution means that there is an equal chance of finding an ore anywhere within a height range. This is how most of the ores generated back prior to 1.18; Triangular distribution means the chances of finding the ore increases as you dig towards the center of the height range. Which means that ores have a position within the world ...
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You can read the chart yourself to get an idea of what levels are good for mining materials, but there are a few specific levels I want to bring attention to: Y = -54 While Diamond and Redstone become more prevalent as you go deeper until the bottom of the world at Y=-64, Y=-54 is a good sweet spot because, at this level, lava pools will be at floor height, similar to mining at y=11 on pre 1. ...