Yahoo Canada Web Search

Search results

  1. 5 days ago · A log or stem is a naturally occurring block found in trees or huge fungi, primarily used as a building block and to create planks, a versatile crafting ingredient.

    • No
    • Yes (64) (same species only)
    • Yes
    • No
  2. Nov 13, 2024 · It is also possible to invite friends there and arrange a themed game in Minecraft Bedrock Edition. Locations. The developer of this BellaCraft Survival World map has tried to create as many unusual buildings as possible to make it interesting for Minecraft PE players to explore the territory. Among the structures such as: BellaFaccia House ...

    • Overview
    • Equivalent challenge in Java Edition
    • Achievements and experience
    • Planning your start
    • Building
    • Feeding yourself
    • Survival goals
    • Waterless mob farm
    • Getting unlimited water
    • Creating a village

    This article is a work in progress. 

    This article needs to be updated. 

    Because there is only one kind of Flat world in Bedrock Edition, this tutorial is written from that perspective, but most of the information here applies to Java Edition also.

    The flat world in Bedrock Edition has no structures, just one layer of bedrock, two layers of dirt, and one layer of grass block. That's all. The Java Edition "Classic Flat" world has villages by default. For a real challenge in Java Edition, turn off structure in the world generation option.

    In Bedrock Edition, achievements are disabled in flat survival, so it does not matter if you start out in Survival, or start out in Creative and switch to Survival. Starting out in Creative, you can set yourself up for the desired level of challenge by giving yourself a few items critical to survival.

    You gain experience from killing mobs and doing other activities, but experience is not useful unless a mob happens to drop an item enchanted with Mending. It is highly unlikely for you to get enough iron to spare for an anvil, which requires experience to use.

    Some cheats

    Players attempting a flat survival game often begin by giving themselves some minimal amount of resources at the start of the game, just enough to keep things challenging: •Saplings are needed for wood. Oak and dark oak also provide apples, which can be eaten or saved for the possibility of curing a zombie villager much later. •This was considered a mandatory cheat in Java Edition before The Village and Pillage Update (1.14). •In Java Edition, this cheat also provides parity with the Bedrock Edition "no cheats" bonus chest. •Because stone is not available, a lava bucket and a water bucket allow you to make a cobblestone farm, allowing you to build a furnace (by woods for fuel) and solving nearly all building needs. A lava bucket is also your key to entering the Nether once you get dripstone from a wandering trader to create more lava in a cauldron, for making obsidian for a nether portal. By using bottles from witches drop, you can fill the bottle and place it in a cauldron to make infinite water. •For a greater challenge, starting with just a log and two apples can be enough to start, if you collect enough iron ingots from killing zombies to make a water bucket and a cauldron.

    No cheats

    Without buffing up your resources in creative first, create the world with a bonus chest in Survival mode. Do not to switch to Creative Mode. Play until you die or reach your goal, such as creating a village or making a base. Your bonus chest contains some resources, and you have to work from this to survive and gain more resources. At a minimum, your bonus chest should contain a sapling for Bedrock Edition. But saplings don't appear in Java Edition bonus chests, so you must have the bare minimum of 4 planks or a log and importantly atleast 2 apples to make golden apple for getting villagers later. Saplings in order of preference: •Oak is easily sustainable and expandable into forests, and produces apples, crucial for getting villagers later. •Spruce provides a lot of wood and drops more saplings because it has more leaves than dark oak, but it doesn't drop apples. •Dark oak requires a minimum of four saplings to grow a tree. Dark oak trees also produces apples and a lot of wood, but there is a risk of not dropping enough saplings for another tree, which will kill the game. •Acacia is as sustainable as oak, producing about the same amount of wood and saplings, but doesn't produce apples and hard to mine down. •Birch provides the least amount of wood on the average, but it's common to get more than one sapling from a birch tree, so it's easy to create a birch forest. But birch doesn't produces apples though. •Jungle has the greatest risk of not dropping enough saplings for another tree, although it does provide a good quantity of wood like spruce.

    From starting to mid-game, your only building material is dirt. After you grow and harvest some woods, your priorities are:

    •A wooden hoe for making farmland.

    •Wooden swords for killing mobs more efficiently

    •A bed for sleeping during some nights without rain to prevent phantoms from spawning (Raining make farmland hydrated which help your crops grow.)

    •Wooden shovels for mining dirt and making dirt paths (which prevent slimes from spawning.)

    •Fences and a few fence gates for animal farms, but you can use a hole in the ground.

    Cooking your food is not an option for the first 100+ in-game days. To cook food, you need to succeed in the most difficult task: starting a village. Then you can trade with a fisherman villager for a campfire. A furnace isn't an option because stone is unavailable without cheats.

    Livestock animals are abundant in a flat world and replenish themselves as you kill them for food. Chickens, Cows, Pigs, and Sheep can all be eaten raw, and drop other useful things like leather for armoring yourself and wool for making a bed. At the start of your world, you should kill all passive mobs in spawn chunks to make more mobs spawn elsewhere.

    In addition, you can farm crops from seeds and roots (carrots or potatoes) found in your bonus chest. Grow enough of these to breed animals as appropriate. Chickens like seeds harvested from wheat, cows and sheep like wheat, and pigs like carrots, potatoes, or beetroots.

    Killing skeletons gives you bones, which you can craft into bone meal. Applying bone meal to the grass blocks all around you causes flowers and grass to grow. Breaking the grass can give you seeds which you can use to grow wheat and breed animals.

    Zombies have a small chance to drop a carrot or potato, which can be used to breed pigs. Pigs are necessary in the long journey to getting a villager.

    You need a hoe to convert grass or dirt blocks into farmland. Plant your crops, but growth is slow until the farmland is hydrated, and for that you must wait for rain.

    There are several points at which you may decide you've had enough of this flat survival.

    The first respectable goal is simply get to the point where you can feed yourself indefinitely, defend yourself, and survive. This is a hand-to-mouth existence. Once you accomplish this, you are well prepared for island survival or more challenging desert survival games.

    A good second goal is to create an infinite water source, from which you can feed yourself with fish, create larger bodies of water for fishing up enchanted loot, and creating drowned farms. This goal itself involves a lot of hard work, including a "mega-project" of making a mob farm without water (see below).

    An extremely challenging goal is to create a village. Doing this requires accomplishing a difficult and lengthy chain of dependent tasks described in the following sections, as well as luck.

    There are two basic techniques to farm mobs without using water. But remember that zombies need to be killed by player to drop iron.

    The simplest is a dig in the ground, 2 blocks deep, generally surrounding your home base. The moat is lined with open trapdoors, which will make hostile mobs think they're solid blocks even if they are open. When they pathfind to you, they fall into the moat, then you can kill them with your sword or fist.

    [OLD NEEDS TESTING] A more labor-intensive way, but with greater yield after the initial effort, is to make an aerial farm. Mobs drop down from a spawning platform, taking enough fall damage that they can be killed in one punch. You don't want them to die by falling, because zombies drop iron ingots only if killed by the player.

    •If you're in Bedrock Edition, make sure your simulation distance is set to 4 (minimum). This causes mobs to despawn when they are more than 44 blocks away from you.

    •Build a pillar with ladders 21 blocks high. Or build a staircase out of blocks (such as slabs) that mobs cannot spawn on. 21 blocks of falling distance is required to inflict maximum fall damage on mobs without killing them.

    •At 20 blocks of height, build a platform using dirt and open trapdoors. You can use any pattern of dirt and trapdoors in approximately equal proportions. As long as you avoid creating 3×3 areas in your platform, you prevent spiders from spawning (and by this time you have likely killed enough spiders for all the string you could ever need). It doesn't have to be a large platform; 10×10 or 16×16 or any reasonable size. The bigger the platform, the larger chance it has to spawn mobs.

    Once you have a steady supply of wood and have become adept at killing zombies in your mob farm, you can focus on your next goal: creating an infinite water.

    As you kill zombies, you slowly collect iron ingots. Your top priority is to create a cauldron, which requires 7 ingots.

    As soon as you get 7 ingots, craft a cauldron and put it down somewhere exposed to the sky, so that it can fill up with water the next time it rains. If you already have three water bottles dropped from witches, you can fill the cauldron immediately.

    Get three more ingots to craft a bucket. Once you have a bucket, use it to pick up the water from the cauldron and transfer this water to a hole in the ground to create a water source block. You need more water to make an infinite water source. There are three ways to get more water:

    •Wait for another rain.

    •Use three water bottles dropped from witches to re-fill the cauldron.

    Once you have unlimited water available, you can work on creating a village, which requires villagers. There is a large cascade of dependencies here:

    •To get a villager, you need to cure a zombie villager.

    •To cure a zombie villager, you need a golden apple and a splash potion of Weakness. You cannot obtain the potion; it must be thrown by a witch.

    •To get a golden apple, you need 8 gold ingots.

    •To get gold ingots, you need to kill zombified piglins, which sometimes drop ingots.

    •To get zombified piglins, lightning must strike near pigs.

  3. Oct 25, 2021 · Learn the difference between Minecraft's Java and Bedrock editions. Each edition has its own benefits, and can only be accessed on specific platforms.

  4. Bedrock is an indestructible block found in all three dimensions. It cannot be obtained as an item in Survival. Bedrock can be obtained from the Creative inventory, or using commands. Bedrock cannot normally be broken in Survival mode with any tool. It can only be broken by hand in the...

    • 28 min
  5. Nov 1, 2024 · Introduction to Trials. Mangrove Masterpiece. Village Stack. Collapsed Ruins. Best Minecraft 1.21 Bedrock Seeds. Whether you play on your computer, TV, or phone, these are truly the best seeds in Minecraft 1.21 Bedrock. Underground Adventure. Screenshot by Pro Game Guides. Seed: 9118033237290371859.

  6. Aug 31, 2022 · Bedrock Tips And Tricks. Tutorial Difficulty: 2/10. We've already covered a fair few "tips and tricks" and they always start with the same idea: these are Minecraft secrets that you might not know.

  1. People also search for