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  1. In a cooperative multiplayer game, a team of players working together to complete the same mission or quest. See Role-playing game § Game mechanics. 2. In a single player game, a group of characters traveling together on a quest that the player may control or have the most direct access to.

    • Campaign
    • Camping
    • Casual
    • CC
    • Cheat
    • Cheese/Cheesing
    • Clan
    • Class
    • Closed Beta
    • Co-Op

    A usually-single player mode in a game that has the player traverse through a series of levels, and which usually tells a story.

    A strategy in which a player holds a static position that provides them with an advantage over their opponent. In an FPS this might be somewhere up high, or behind a door.

    A game that is simple, easy, and not targeted at hardcore gamers. One that doesn’t require too much investment.

    Crowd control, or CC, describes abilities that restrict the damage output and movement of a unit. The term is used mostly in MOBAs and MMORPGs.

    Cheats give you advantages you don’t ordinarily have, eg, infinite lives. They’re usually accessed by entering codes at specific times. In some PC games, they’re entered into an in-game command line. Many old console game cheats existed to help developers debug their games.

    Simple tactics that are difficult to beat by all but the most experienced players. These aren’t the most honourable ways to win a match and can be pretty mean-spirited. Tragically, this makes them pretty fun when you’re the one doing them.

    A clan (or guild) refers to a community of players that play games together, often tackling challenges that require multiple players, or engaging in clan-to-clan combat. In MMORPGs, some clans compete in professional games.

    A “type” of character, different for each game. Some classes might be geared towards dealing damage, some for taking it, and some for supporting other teammates.

    A beta that's only accessible to those with invites. Often, these invites are given out at events or in Twitch streams.

    A PVE game or game mode in which two or more players cooperate to beat a level, or win a round. A famous co-op game is Left 4 Dead.

  2. Jul 18, 2021 · Each new incursion is called a run. Although they feature a game loop based on repetition, Roguelites feature a permanent upgrade system. ... The Battle for Middle-Earth and Command and Conquer ...

  3. Lower ping is better. When people have high ping, commands and overall gameplay can be delayed, causing lag and leading to an unpleasant experience. PvE “Player vs Environment.” A game type that focuses on fighting monsters or other non-player enemies. Games are usually either PvE-focused, PvP-focused (see below), or a mix of both. PvP

    • Patrick Chiang
  4. May 28, 2017 · A series of attacks in a row. How you achieve a combo will differ markedly from game to game, but in general, basic combo mastery is the first step in learning a new fighting game. Command throw. A particular type of special move or super. Command throws typically cannot be blocked and inflict heavy damage, but leave you wide open if they miss.

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  5. A Command Throw, sometimes called a Command Grab, follows entirely different rules. Any throw done with a special input instead of the usual throw buttons is considered a Command Throw. Laura’s EX Command Throw lunges forward, perfect for surprising a complacent foe.

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  7. Agile Development – A way of organizing how the game team works together on a project, which emphasizes flexibility, communication, and making iterative improvements to the game. AI – Artificial Intelligence – In-game characters that are controlled by the game software instead of by players. Also called NPCs (non-player characters).

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