Yahoo Canada Web Search

Search results

  1. Copying Atari disk images to real floppy disks using an SIO2SD and a 1050 disk drive. // Kindly sponsored by PCBWay. https://www.pcbway.com/My Atari 1050 rep...

  2. Mar 21, 2008 · raw dump of disk sectors. Despite being a de facto standard as the Atari. disk image file format, some parts of the header are redefined in an. incompatible way by different emulators. The first definition of the header. by Nick Kennedy was as follows: WORD Magic; WORD Size; WORD SectorSize; BYTE Unused[10];

  3. Jul 18, 2021 · Seems like a very useful and easy to use tool. Instructions. Download the HTML file here and open with a web browser. Simply drag and drop an ATR file into the purple box. A menu of the file contents will appear. Simply click on one of the files and it will show the source code in the area to the right. Here is the Github repository. Atari ATR ...

  4. The thing with the disk worked on 5.25" floppies - using a device called a notcher, you could turn a SS disk into a DS disk - but nothing like that ever happened with the 3.5" - mostly due to the sprocket that, you know, spins the disk only being on 1 side.

  5. King's Quest III: To Heir Is Human: Sierra On-Line: Sierra On-Line DOS, Apple II, Apple IIGS, Amiga, Atari ST, Mac, Tandy Color Computer 3: 1 October 1986: Adventure Game Interpreter (AGI) Dead Zone: Sunsoft: Sunsoft Famicom Disk System: 20 November 1986 [proprietary engine] Suishō no Dragon: Square: Square Famicom Disk System: 15 December ...

    Game
    Developer
    Publisher
    System
    On-Line Systems
    On-Line Systems
    Apple II, Apple II Plus, Atari 8-bit, ...
    On-Line Systems
    Apple II, Atari 8-bit, Commodore 64
    On-Line Systems
    Apple II, FM-7, PC-88, PC-98
  6. May 9, 2017 · We remember the format wars in the vein of "Two men enter; one man leaves." Think VHS vs. Betamax, or HD-DVD vs. Blu-ray. But in the cracks in between, some media formats came and went with hardly ...

  7. People also ask

  8. Aug 18, 2022 · Atari was somewhere in the middle of being sued on one end and copied on another when they released "Gran Trak 10," according to Charlie Fish in his book "The History of Video Games." To add to the burden of the Magnavox lawsuit, something glitched in accounting, and "Gran Trak 10" was so underpriced that Atari lost $100 on every unit it sold.