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- In general, variables of a mob are considered private to that mob and cannot be accessed by another. To expose read-only access of a variable to other mobs, you need to set the 'public' setting on that variable in the owning entity's resource definition. It is also recommended to default-initialize the variable.
learn.microsoft.com/en-us/minecraft/creator/reference/content/molangreference/examples/molangconcepts/molangintroduction?view=minecraft-bedrock-stableMolang Documentation - Introduction to Molang | Microsoft Learn
Aug 13, 2024 · Entity variables (eg: variable.moo = 1;) are read/write and store their value on the entity for the lifetime of that entity. Note that these are currently not saved, so quitting and reloading the world will re-initialize these.
A target selector variable identifies the broad category of targets to select. There are five (six in Bedrock Edition, eight in Minecraft Education) variables: @p. Selects the nearest player from the command's execution.
In general, variables of a mob are considered private to that mob and cannot be accessed by another. To expose read-only access of a variable to other mobs, you need to set the 'public' setting on that variable in the owning entity's resource definition. It is also recommended to default-initialize the variable.
NameDescriptionquery.above_top_solid #Returns the height of the block ...query.actor_count #Returns the number of actors rendered in ...query.all #Requires at least 3 arguments. Evaluates ...query.all_animations_finished #Only valid in an animation controller.The variable returns a percentage, in the form of a decimal, for how far into the attack the entity is. For example, if an entity is halfway into its attack swing, then the variable will return 0.5. It increments linearly.
Variables are read and write values that you can manipulate, these can be set and read through Molang. ( variable.example_variable | v.example_variable ) There are also hard-coded variables which act practically the same way as queries, but can only be used in certain situations.
The selector variable defines the broad list of entities to select. There are six selector variables to choose from: @a - Target all players. @p - Target the nearest player. @r - Target a random player. @e - Target all entities. @s - Target the executor. @initiator - Target the player interacting with an NPC. Selector Arguments.
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Sep 20, 2023 · Molang (sometimes written as "MoLang") is a scripting language that can be used to enhance Minecraft functionality. It's typically used one or two lines at a time, although there have been creators who have written pages and pages of the stuff to do incredible things ... because of course they did.