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Dec 9, 2016 · When an Atari game is pushed into Minecraft it resolves itself as a 4 kilo-block chunk of land, a three-dimensional representations of raw game code. It proves to be a remarkable visual ...
Dec 7, 2016 · Seth Bling has released a video of his latest Minecraft creation: a working Atari 2600 emulator, built using thousands of command blocks. Get inspired to build your own creations with our list of ...
Dec 7, 2016 · Here’s how it works. Until someone builds world peace in Minecraft, we'll have to make do with this: an Atari 2600 emulator running in the increasingly disturbing thingbuilding sim. It's the ...
- Shaun Prescott
Dec 6, 2016 · Published December 6, 2016. SethBling is a master at making games do amazing things. He’s managed to inject the code for Flappy Bird into Super Mario World and created a bot that learned how to ...
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Ex-Microsoft engineer SethBling has created an Atari 2600 emulator using nothing but Minecraft.
Redstone wizard SethBling has created an Atari 2600 emulator in vanilla Minecraft, recreating game cartridges and Atari hardware using dirt blocks.
While the emulator is impossibly slow, SethBling's video details how the 1977 game console can be faithfully recreated by using Minecraft's features and some scripting wizardry.
SethBling's emulator uses a Minecraft armor stand to draw colored blocks to represent the game's 8-bit visuals. It draws information from 128 bytes of "RAM" crafted from a huge slab of dirt and stone, designed to represent the binary code. Dirt represents zeros, while cobblestone represents ones. The video provides a very visual explanation of how information is handled by computational hardware to create animation frames.
SethBling also provided tools to allow people to try the emulator for themselves in the description of the above video, which even includes a tool to convert 4 KB Atari 2600 ROMs into block cartridges for the emulator's Minecraft world state.
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Dec 7, 2016 · The emulator renders Atari 2600 games at a refresh rate so slow, you can only see its games, including Donkey Kong and Space Invaders, animate by using a time-lapse camera. What's cool here, in ...
This is a replication of the Atari hardware and game software directly, which is incredibly impressive but means you're running a virtual console inside a less-than-completely-optimized video game running on the Java Virtual Machine inside Windows which is running on your physical computer hardware, hence the less than stellar performance.