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      • Base game versioning is a method of keeping current or future changes in Vanilla Minecraft: Bedrock Edition from causing unexpected changes to your world files, and allowing you to lock your world template to a specific Minecraft version.
      github.com/MicrosoftDocs/minecraft-creator/blob/main/creator/Documents/BaseGameVersioning.md
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  2. Feb 15, 2024 · Base game versioning is a method of keeping current or future changes in Vanilla Minecraft: Bedrock Edition from causing unexpected changes to your world files, and allowing you to lock your world template to a specific Minecraft version.

  3. Base game versioning is a method of keeping current or future changes in Vanilla Minecraft: Bedrock Edition from causing unexpected changes to your world files, and allowing you to lock your world template to a specific Minecraft version.

  4. Base game versioning is a way to keep changes in vanilla Minecraft: Bedrock Edition from causing unexpected changes in your world files. This will allow you to lock your world template to a specific Minecraft version, assuring future game changes don’t impact your .mcworld files.

  5. Format Version is not Game Version. It is really important to understand that format version is per subsystem, and is generally not equal to the base game version. This simply means that every type of file (item, rp entity, bp entity, recipe) will use a different versioning system.

  6. Minecraft Bedrock Mods on CurseForge - The Home for the Best Minecraft Bedrock Mods While the Minecraft Bedrock Edition differs from the Java Edition in a few notable ways, it’s still the same Minecraft game we all love.

  7. 19 hours ago · An optimized version of Craftbukkit/Spigot. It is the most popular server type and typically what we recommend users to use. Craftbukkit/Spigot. Common server types that have support for server-sided modifications (plugins). Bedrock/MCPE. Support for Bedrock Edition, catering to various gameplay modes and features.

  8. May 1, 2024 · The base_game_version indicates that when a world with base_game_version "1.20.80" runs, it expects to see all of the vanilla gameplay elements (mobs, items, blocks) as they existed in the "1.20.80" release. This includes both the existence of those elements as well as their behavior.