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  1. EASTL stands for Electronic Arts Standard Template Library. It is a C++ template library of containers, algorithms, and iterators useful for runtime and tool development across multiple platforms. It is a fairly extensive and robust implementation of such a library and has an emphasis on high performance above all other considerations.

  2. EA Graphics Library or EAGL is a game engine which was created and developed by EA Canada. It is the main engine used in some of EA's games, notably the Need for Speed series, and was also used in a few sports titles from EA Sports. Forgot I even made this comment, lmao. You may have thought about OpenGL, which is not a game engine

  3. Jan 27, 2013 · 2. There are a lot of simple libraries. SDL and Allegro have gotten a lot of mentions already, but there are several others as well: OpenGL. DirectX (yes, yes, I know, not "simple," but certainly gets the job done) Cairo (for vector drawing) SFML (an SDL-alike that has some drawing primitives) GGI.

  4. EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance. EA Async implements async-await methods in the JVM. EAStdC is a package which implements basic library facilities that are similar to those in the standard C library.

  5. Jan 20, 2024 · This guide offers an in-depth exploration of 2D graphics creation using modern C++, from basic drawing to advanced animation and special effects. It blends theory with hands-on examples and exercises, focusing on the C++ Standard Library. It also introduces ‘PPMPP,’ a unique C++ library for practical graphics applications.

  6. Apr 27, 2021 · OpenGL is a cross-language, cross-platform graphics API for rendering 2D and 3D scenes using a graphics card. We just released a course on the freeCodeCamp.org YouTube channel that will teach you how to use OpenGL with C++ to create 3D and 2D graphics. Victor Gordan developed this course. His course is great for beginners.

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  8. Oct 26, 2022 · A Complete Guide To Programming In C++ with 2D Graphics. All images computerized pictures, photos, drawings, icons, emojis, all UI elements consist of pixels. You just need to change the colors of a pixel to draw a beautiful drawing or to edit a photo. Let’s see some 2D graphical operations on bitmaps and colors.

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