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Taking and ripping inspiration from the mind of u/foreverfidel, I have made a printable pdf of an organized guide book with different sections for every map in the game, with extraction maps, some stash maps, etc. There is also a section for ammo.
This page lists all ammunition types in Escape from Tarkov. Click the name of a caliber to see the full list of available cartridges. To learn more about the effectiveness of ammunition check the Ballistics page.
- Overview
- Flight ballistics
- Terminal ballistics
- Armor and penetration
- Durability
- Ammo and penetration chart
Ballistics are an important part of Escape from Tarkov. They play a big role in firefights and often determine the outcomes. Choosing the right weapon, ammo and gear is one of the most important parts in coming out on top of fighting.
Bullet flight is simulated realistically in Escape from Tarkov. Bullets have speed, are affected by gravity and air friction and can penetrate or ricochet when hitting objects, and even fragment when doing so. The specific flight characteristics of a bullet are determined by the ammo type, and the chance of a bullet penetrating or ricocheting off o...
simulates damage to the body and body armor. Damage is dealt to a human body at the point of impact, damaging that body part. Bullets are capable of penetrating various surfaces and body parts, enabling the same round to damage multiple parts. The damage dealt by a bullet is based only on the bullet itself, and not by the gun it was fired from. Arm...
Body armor provides protection to specific body areas. You can see which areas are protected when you inspect the armor item.
The penetration chance of a bullet hitting armor is calculated based on the armor's protection class, the armor's remaining durability % and the ammo's penetration power value. The chance is then rolled to determine whether or not the bullet penetrates. The angle of impact does not influence the penetration chance. With each layer of armor a bullet passes through, it loses some penetration power and damage.
If the bullet penetrates, it deals between 0% and 40% less damage based on an algorithm that uses the bullet's pen value and the armor's class and durability %. There is a strong correlation between the penetration chance of the penetrating round and the damage reduction applied to it: higher penetration chances result in less damage reduction, with high armor classes and high pen values of ammo having lower reductions than others. Most penetrations will be around 20% damage reduction when a bullet starts to penetrate an armor, but armors like a PACA vs. 5.56x45mm M995 will result in 0% reduction.
If the bullet does not penetrate, "blunt damage" is applied, which lets through a % of the base damage of the bullet to the body part hit. This % is based on the specific armor's "blunt throughput" stat, the penetration value of the ammo, and the armor's class and remaining durability %. If there is soft armor between hard armor and the body, the blunt damage gets decreased. Blunt damage is very low and usually not a notable factor in time to kill.
Durability of armor is important, the lower the current % of durability remaining the less protection the armor offers overall. The durability % is calculated by dividing the current durability of the armor by the original maximum durability of the armor. As an example a 45/45 repaired Cult Locust ballistic plate is calculated as 45/60, or 75%.
The durability damage taken from bullets is based on the penetration value of the ammo and the armor level of the armor, multiplied by the ammo's armor damage % and the armor material's destructibility %. The minimum durability damage armor can take from a single hit is 1, including from individual buckshot pellets. Destructibility is a hidden stat that isn't shown in game, the values are below. A penetrating round does a little bit less durability damage to armor than a round that does not penetrate. It varies, but is usually around 10-15% less.
If you want to find the effective durability of different armor to compare how durable different armors are, use the following formula: EffectiveDurability = Durability ÷ Destructibility In the above example EffectiveDurability =0.75/0.6=1.25 which means it can still have more than it's maximum durability (100 hitpoints).
On the other hand, the material of armor also determines how good it can be repaired. While ceramic armor plates like the SPRTN Elaphros and Granit Br5 will be almost broken after 2 repairs, UHMWPE plates like the PRTCTR and GAC 4sss2 can be repaired many times and still retain good defense.
How to read Caliber quick selection Denotation notes
* Assuming all projectiles hit the target on every shot. Because each projectile causes a minimum of 1 durability loss to armor, it becomes effective at breaking down armor and eventually penetrating.
S Denotes Round is Subsonic
T Denotes Round is a Tracer
E Denotes Round is Explosive
FM Denotes Round cannot be listed for sale on the flea market
Nov 7, 2024 · Here you will find all ammunition types in the chaos of Tarkov. Varying opponents will require different types of ammunition to tackle. This page lists all ammunition types in Escape from Tarkov.
The Total Beginner's Guide to Escape from Tarkov for 2020 (click here for PDF link) is finally here! This is a major update to my previous guide which was very well received and has been the top SEO 'Tarkov guide' on Google aside from the Wiki.
Escape From Tarkov Cheat Sheets / Guide / Ammo Charts / Maps / Updated as of Latest Patch! Guide. I posted (on a different account) in the past about these "cheat sheets" or more so wiki guides that I spent a lot of time on, compiling all of this stuff into a simple to read google sheets with multiple tabs and blah, blah, blah.
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Nov 2, 2020 · In this Escape From Tarkov ammo guide we dive deep into the philosophy of choosing which ammo to use. From A to Z, we've got you covered.