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Patch 0.15.2.0. List of changes: Map to map travel. Transitions between locations are now available in every raid, as well as in PvE mode; Transitions between locations are now available for Player Scavs; Added new transits: Streets of Tarkov → Ground Zero; Interchange → Streets of Tarkov; Customs → Reserve; Customs → Interchange;
Escape from Tarkov is a hardcore and realistic online first-person action RPG/simulator with MMO features, developed by Russian Saint-Petersburg-based game developer Battlestate Games. Set in the fictional Norvinsk region located on the frontier between Russia and Europe, the metropolis of Tarkov was plunged into anarchy thanks to the Contract ...
- Overview
- 0.14.8.5.30150 (23 May 2024)
- 0.14.6.0.29862 (12 May 2024)
- 0.14.6.0.29862 (7 May 2024)
- 0.14.6.0.29862 (25 Apr 2024)
- 0.14.5.6.29774 (22 Apr 2024)
- 0.14.5.6.29774 (18 Apr 2024)
- 0.14.5.5.29704 (16 Apr 2024)
- 0.14.5.5.29704 (15 Apr 2024)
This page contains a collection of official patch notes for Escape from Tarkov. It's not complete, and it has to be noted that the developer Battlestate Games intentionally doesn't announce every change to keep surprises for the players.
The game entered the Closed Beta state on the 27th of July 2017 and the current game version is 0.14.8.5.30150.
•Reduced the density of fog and haze on all locations. Please note that fog as a weather condition remains in the game.
List of Changes
•Adjusted loot balancing on all locations except Streets of Tarkov •Adjusted loot balancing on locations: Increased the chance of rare loot spawning in locked rooms •Successfully executed Gym QTEs give more skill points •Increased the number of AI Scav spawns on Interchange •Adjusted the number of slots on the Flea Market for all reputation levels •Added 9x19mm PBP gzh for sale at Prapor LL4 •Increased the selling value of PMC dogtags •Adjusted inertia strength, base stamina capacity, and overweight limit: •Reduced base inertia strength by 20% •Increased overweight limit by 15% •Increased base stamina capacity by 15%
Experimental Changes
•Removed the "Found in Raid" requirement for placing offers on the Flea Market for PvP and PvE modes
•Adjusted barters for the following items:
•Kalashnikov AKS-74U 5.45x39 assault rifle — (Prapor, 4LL)
•Cult Termite ballistic plate — (Ragman, 4LL)
•GPNVG-18 Night Vision goggles — (Skier, 4LL)
•Ars Arma CPC MOD.1 plate carrier (A-TACS FG) — (Ragman, 4LL)
•Tasmanian Tiger SK plate carrier (MultiCam Black) — (Ragman, 4LL)
The Unheard Edition
•The Unheard Edition is now available for purchase on the website, featuring: •Access to PvE co-op mode with persistent progression. Progression will not be reset with wipes •Enhanced stash size (10x72) •Increased starting level of character skills •Expanded PMC pockets •Additional equipment and resources in stash •Unique in-game ID •Unique radio-electronic item "Mark of The Unheard" •Unique in-game melee weapon •Unique in-game armband •Increased mail retention time •More slots on the Flea Market •Increased Fence standing •Additional main menu background •Access to the Early Test Server (ETS)
List of Changes
•Switched the in-game season to late spring •Reduced the base inertia strength •Reduced the aim punch effect •Reduced the blur effect when taking damage •Reduced the camera shake effect while shooting
Body hitbox penetration rework
•Changed the mechanics of body hitbox penetration. Now the body hitbox is always penetrated if the round's penetration power stat is higher than the hitbox penetration threshold •Head, Forearm, Shoulder, Calf and Thigh hitboxes now have a threshold value of 20 •The damage and penetration power of the bullet degrades when it penetrates the body hitbox, meaning that the next body hitbox will receive reduced damage: •The extent of damage reduction depends primarily on the round's penetration power stat •Secondly, it depends on the caliber of the round and the body part’s hitbox penetration threshold •The greater the penetration power stat and caliber of the round, the smaller the damage reduction •Reduced the armpit hitbox size
•Added new barters for the following items:
•Kalashnikov AKS-74U 5.45x39 assault rifle — (Prapor, 4LL)
•Cult Termite ballistic plate — (Ragman, 4LL)
•GPNVG-18 Night Vision goggles — (Skier, 4LL)
•Ars Arma CPC MOD.1 plate carrier (A-TACS FG) — (Ragman, 4LL)
•Tasmanian Tiger SK plate carrier (MultiCam Black) — (Ragman, 4LL)
•Reduced the hearing radius of sounds in a crouched position by 50% for other players
•Reduced the difference of maximum hearing radius of footsteps and voice depending on the active headset used
•Fixed an issue where a high-frequency sound artifact would be played in certain cases, such as various weapon impacts or when hitting bushes
•Fixed an issue where the sound of some weapon operations would be audible through thick walls without the sound occlusion effect for other players
•Adjusted the loot spawns on Streets of Tarkov: increased the chance of rare loot spawning in locked rooms and decreased it in other areas
•Added a chance to spawn TerraGroup "Blue Folders" materials at various facilities related to TerraGroup
•Adjusted the loot on Interchange at the ULTRA medical storage, as well as Kiba Arms store: added a chance to spawn ballistic plates and relevant equipment
•Adjusted the loot in the room opened with the Rusted bloody key on Streets of Tarkov
•Improved the PMC spawns on Reserve to avoid spawning in exposed areas
•Added new barters for the following items
List of Changes
•Optimized the algorithm of AI spawns at the start of online raids •Added new weapon switching sounds depending on its type and length •Balancing adjustments to the trader item limits system •Added an achievement for players who completed the quest chain in the Spring event •Added new PMC outfits available both for purchase on the website and as rewards for completing the new quests
List of fixes
•Fixed the overlapping sound when breaking fluorescent lamps •Adjusted the volume of container searching, equipment, weapon switching, as well as crouched movement with minimum speed •Fixed the noise in the ambient sounds on Woods •Fixed the display of the sorting table button for different monitor aspect ratios
Dec 14, 2021 · Updated: 14 Dec 2021. Battlestate Games has released the latest update for Escape From Tarkov and has also released the official patch notes. On 12 December 2021, Battlestate Games posted a tweet announcing that Patch 0.12.12 had been installed and that the patch notes had been released.
- Calum Patterson
- Managing Editor
- We present the Escape from Tarkov 0.14.0.0 patch notes. There will be a wipe with the patch. This update will not affect Escape from Tarkov: Arena and player progress.
- New content
- Ground Zero. The Ground Zero location, situated in the city center of Tarkov, has been added to the game. Article continues after ad. Location features a large number of infrastructure facilities of the modern city: banks, cafes, restaurants, stores, pharmacies, and so on.
- New Boss – Kollontay. A new boss Kollontay has been added to Streets of Tarkov. He is a former officer of the MVD (Ministry of Internal Affairs), during his service in law enforcement he had a reputation as a vile man, whose behavior was sometimes feared by his coworkers.
Complete raids on large-scale maps with your friends, or as a lone wolf. Explore many of the unique and authentic locations of Tarkov city and its suburbs: citizen blocks, a chemical plant complex, a military base, the heart of Tarkov city, private living zone and other locations with real-time weather conditions and time of day changes.
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Escape from Tarkov is a multiplayer tactical first-person shooter video game in development by Battlestate Games for Microsoft Windows. The game is set in the fictional Norvinsk region in northwestern Russia, where a war is taking place between two private military companies (United Security "USEC" and the Battle Encounter Assault Regiment ...