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  1. Oct 9, 2024 · Setting up a Sound Directory. Now that the resource pack has been created, it's time to set up a place for our sound files. In File Explorer, navigate to the com.mojang folder. Press Win+R to open Run. Click OK. Open the development_resource_packs folder. Open custom_sound_pack. Create a folder called sounds.

  2. Should be between 0 and 1 (inclusive). fadeSeconds: float: float. Specifies the duration the music track fades in/out. Must be a Single-precision floating-point format number. Should be between 0 and 10 (inclusive). repeatMode: MusicRepeatMode. Specifies whether the music track repeats or not. If unspecified, defaults to play_once.

  3. minecraft.fandom.com › wiki › MusicMusic - Minecraft Wiki

    Minecraft contains many music tracks, which play at various points in game, including the main menu, in Creative mode, in the Nether, in the End, and during the credits. Music tracks can play at various points during gameplay. Some types of music are triggered by events, while others play randomly while certain criteria are met. The song "Alpha" always plays instantly during the credits, and ...

  4. 2. Type the Command. In this example, we will play the music track called record.pigstep with the following command: /music play record.pigstep. Type the command in the chat window. As you are typing, you will see the command appear in the lower left corner of the game window. Press the Enter key to run the command.

  5. Sep 19, 2023 · There are multiple ways to play sounds in Minecraft: Bedrock Edition. The most basic method is to use the '/playsound' command, which will allow you to play a chosen sound for a player or players. To cause sounds to play automatically with events, they need to be added to the 'sounds.json' file. Additionally, with the use of resource packs ...

  6. wiki.bedrock.dev › concepts › soundsSounds - Bedrock Wiki

    The game will clamp the sound volume to at most 1.0 before multiplying it with the sound definition's volume. For /playsound, the maximum hearable range of a sound is given by min (max_distance, max (volume * 16, 16)). If "max_distance" is not given in the sound's definition, it is equivalent to playsound_volume * 16.

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  8. 3 days ago · Game music stops playing when the player quits the world. When the game is paused in Java Edition, game music also pauses and resumes when the player exits the pause menu. in Bedrock Edition, this is not the case because the game does not pause. All music as well as sounds in Minecraft are stored in the sound directory.

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