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May 8, 2017 · I have a dedicated server on Ark made just for me and my friends. A few months ago we started a game on The Island. After a while we grew bored. Just yesterday I updated the server, changed the map to The Center, and loaded it up. I can spawn fine, but my friend has to wait 30 minutes to respawn. This has never happened before on The Island, I have changed no settings since playing, and ...
Mar 31, 2016 · Title pretty much says it all. I'm playing on a 2 person server via LAN that I set up for me and my son. He died and it will not let him back into the game for 17 days. What is the exact command I need to put in the ini file to turn off the player repawn timer entirely? I had this problem before and fixed it by deleting our profiles (which didnt matter because we were just starting). Now that ...
Dec 28, 2016 · Whenever I try to start my server, I click create new survivor. When I'm on that page, the "create new survivor button is grayed out and at the bottom middle of my screen it says "Respawn allowed in 30:00 minutes" and it counts down. It also happens to anyone who joins the server. Yesterday, i tried to delete my server.
; PvP servers have an optional +(multiplier) minutes additonal respawn time that doubles each time you are killed. Increase PvP Respawn Interval ; Allows you to adjust the PvP respawn interval check period. Increase PvP Respawn Interval Check Period 300.00; Will increase the respawn time by multiplying this value by the check period.
- Overview
- Command Line
- Configuration Files
- Administrator Whitelisting
- Cross-ARK Data Transfer
- References
The ARK: Survival Evolved dedicated server has a wide variety of configuration options that control its behavior and adjust many aspects of the game. These are options that can only be set at server startup.
Most options can be specified on the command line when launching the server or in the server's configuration files. Options that must be specified on the command line are noted below.
Syntax
The server is currently launched via the command line using the following syntax to specify runtime options: Following the name, options are specified as a single string with each option separated by a question mark (?). Most options require a value argument. Refer to the option reference below for more details. When an option is not specified, its default value is used automatically.
Map names
For modded maps check their Workshop pages or contact the author for the exact name.
Command line arguments
These options may be only specified on the command line. For the syntax see above. Options starting with a ? (question mark) are appended directly one after another, options starting with a - (dash) have to be noted separately. For Single Player: Right click in your Steam client on the game's name in the Library, choose Properties, tab General, button "Set Launch Options...", enter the options. But some options won't work this way, especially these starting with a ? (question mark). Try to put them into the section [ServerSettings] of the GameUserSettings.ini (for the location of this file see Configuration Files).
Most options can also be specified in the games configuration files. The location of the configuration files varies by platform
The GameUserSettings.ini file contains options for both the game client and the game server. Options for the game client are not used by the server. Server options are specified in the section labeled [ServerSettings], which is usually located at the bottom of the file.
The Game.ini file is used for more advanced modifications, such as changing engram points or XP rewarded per level, disabling specific content, or rebalancing depending on player tastes.
For all supported platforms, options are listed one per line using the same basic syntax:
All options in the configuration file require a value. If an option is not listed in the configuration file, its default value is used automatically.
To configure a game server with the same configuration as shown in Command Line Syntax above:
Players can be whitelisted as administrators on the server via their SteamID. These players can use cheat commands on the server automatically, as if they had authenticated themselves via the enablecheats command (described below).
To whitelist administrators, create the file ShooterGame/Saved/AllowedCheaterSteamIDs.txt. In the file, list each player's SteamID, one per line.
SteamIDs for all connected players can be listed in-game via the cheat ListPlayers command. Players can be kicked from the server (using their SteamIDs) via the cheat KickPlayer command. Refer to the following section for details.
Note: When this method is used, it is not necessary to specify a server administrator password. A password can still be specified, and can be used by players not on the whitelist to gain administrator privileges, but the server will function without it and will still automatically grant privileges to whitelisted administrators.
How Cross-ARK Data Transfer works
1. For Officials, you can 'upload' Survivors from TheIsland or TheCenter via the "ARK Tribute" option available at any Supply Crate or Tribute Terminal. You can then 'download' these Survivors onto an Official ScorchedEarth Server of that same game mode. Currently only Survivors are allowed to travel TO ScorchedEarth (they can not have any items on them), in order to keep it balanced for the time being. However, FROM ScorchedEarth you can transfer Survivors, Items, and Dinos, which you can then download (via the ARK Tribute) onto TheIsland or TheCenter. So indeed you can bring all ScorchedEarth Items, Dinos, and Survivors (and thus Scorched Earth Engrams) onto TheIsland or TheCenter to extend your capabilities there. When transferring a Survivor between ARKs using this method, Tribes should be retained. However Alliances will not be retained, and will need to be re-setup on the other side.
2. For Unofficial Servers, if they wish to allow dynamic Cross-ARK Travel, they will need to run two Servers on the same box from the same directory, and then you can launch with the following commandlines:
(the clusterid must be the same between the servers!)
(to avoid saves from clashing each server should use distinct values for: ?AltSaveDirectoryName= )
you also have options like:
1.Drake (23 June 2015). "Extended Game Options: How to Configure your Custom ARK server". Server Hosting & Advertisement. Steam Community :: ARK: Survival Evolved. Retrieved 19 July 2015.
2.https://survivetheark.com/index.php?/forums/topic/85463-scorched-earth-technicaldetail-faq-ongoing/
We have mods installed, but unless a recent update messed them up, they shouldn't be causing the issue. What I have tried: Restarting the server (several times) Changing the sliders for replenish radius and respawn time Flying very far away and using the slomo command for time to run faster Respawning nodes with re-fertilizer.
People also ask
What is the default re-spawn timer?
Does PvP have a respawn timer?
How do I configure the Ark Survival Evolved dedicated server?
How do I increase respawn time in PvP?
Do you have a dedicated server on Ark?
Why is my spawn timer so high?
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