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This guide is written assuming you are playing on Expert difficulty and Revengeance Mode. This guide may not be accurate for Death Mode, or anything on Master difficulty. Calamity changes many vanilla items and mechanics. You can read these changes here. Summoner weapons and minions will have 25% reduced damage if used along with weapons from a ...
- Class Setups/Post-Moon Lord
Pre-Devourer of GodsPolterghast's defeat gives you Ruinous...
- Class Setups/Hardmode
There are also several biome changes: the Astral Infection...
- Official Calamity Mod Wiki
The Calamity Mod is a large content mod for Terraria which...
- Class setups/Pre-Hardmode
Pre- Eater of Worlds / Brain of Cthulhu. Defeating your...
- Class Setups/Post-Moon Lord
The Calamity Mod is a large content mod for Terraria which adds many hours of endgame content and dozens of enemies and bosses dispersed throughout the vanilla game's progression. The Calamity Mod also features several harder difficulty modes, five new biomes and new structures, a new class, more than fifty new songs, over fifty recipes for ...
- Pre-Boss. Start as you normally would - gather materials for building, build a couple of houses, increase your maximum health, make a trip to the Corruption/Crimson for your first ranged weapon.
- Pre-Brain of Cthulhu/Eater of Worlds. Defeating your first boss begins to vastly open your options, with defeating the Eye of Cthulhu and Desert Scourge unlocking the Giant Clam miniboss, the Acid Rain event, the Sunken Sea biome, and a plethora of weapons and accessories.
- Pre-Perforators/Hive Mind. At this point, you should've already killed a few bosses, including Brain of Cthulhu/Eater of Worlds, and should be getting ready for a trip to The Underworld.
- Pre-Skeletron. At this point, you should've killed The Perforators/Hive Mind and mined plenty of Aerialite to craft new gear as well as killed Queen Bee to help prepare you for Skeletron.
The Calamity Mod is a large content mod for Terraria which adds many hours of endgame content and dozens of enemies and challenges dispersed throughout the vanilla game's progression. The Calamity Mod also features several harder difficulty modes, five new biomes and new structures, a new class , a new leveling mechanic , more than forty new songs , and other assorted changes to vanilla gameplay.
This guide provides class setup recommendations for the Calamity Mod at different points in progression. It suggests potential weapon and equipment builds for each of the five classes - Melee, Ranger, Mage, Summoner, and Rogue. The guide also includes symbols to indicate support items, items that work well together, and more challenging to ...
This guide was last updated for version 2.0.2.001. This is a guide intended to give a rough outline of progression through the Calamity Mod. The mod adds several new points of progression and makes several changes to the base game's mechanics as well, which will be mentioned throughout this guide.
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mrboxdoodle. • 28 days ago. If you google calamity class setups, the wiki has a great page showing good weapons, gears and accessories for stage of the game, pretty much between every boss. It omits some good weapons but I think the idea is it gives you a decent amount of relatively easy to obtain viable weapons. 2.