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  1. Here is how: Recall that a byte is an eight bit memory size which can represent any of the integers between -128 and 127, inclusive. (There are 256 integers in that range; eight bits can represent 256 -- two raised to the power eight -- different values.). Also recall that a char in C/C++ is one byte (eight bits).

  2. Sep 13, 2023 · The question of when to use what type for a "byte" and why comes up all the time, despite C++17 having introduced std::byte which seemingly makes the choice obvious. Having an FAQ that addresses all the misconceptions about std::bitset , std::uint8_t , etc. being a "byte" is useful.

  3. Jul 6, 2024 · std::byte is a distinct type that implements the concept of byte as specified in the C++ language definition. Like unsignedchar, it can be used to access raw memory occupied by other objects (object representation), but unlike unsignedchar, it is not a character type and is not an arithmetic type. std::byte models a mere collection of bits ...

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    The types char, wchar_t, char8_t, char16_t, and char32_t are built-in types that represent alphanumeric characters, non-alphanumeric glyphs, and non-printing characters.

    The char type was the original character type in C and C++. The char type can be used to store characters from the ASCII character set or any of the ISO-8859 character sets, and individual bytes of multi-byte characters such as Shift-JIS or the UTF-8 encoding of the Unicode character set. In the Microsoft compiler, char is an 8-bit type. It's a distinct type from both signed char and unsigned char. By default, variables of type char get promoted to int as if from type signed char unless the /J compiler option is used. Under /J, they're treated as type unsigned char and get promoted to int without sign extension.

    The type unsigned char is often used to represent a byte, which isn't a built-in type in C++.

    The wchar_t type is an implementation-defined wide character type. In the Microsoft compiler, it represents a 16-bit wide character used to store Unicode encoded as UTF-16LE, the native character type on Windows operating systems. The wide character versions of the Universal C Runtime (UCRT) library functions use wchar_t and its pointer and array types as parameters and return values, as do the wide character versions of the native Windows API.

    The char8_t, char16_t, and char32_t types represent 8-bit, 16-bit, and 32-bit wide characters, respectively. (char8_t is new in C++20 and requires the /std:c++20 or /std:c++latest compiler option.) Unicode encoded as UTF-8 can be stored in the char8_t type. Strings of char8_t and char type are referred to as narrow strings, even when used to encode Unicode or multi-byte characters. Unicode encoded as UTF-16 can be stored in the char16_t type, and Unicode encoded as UTF-32 can be stored in the char32_t type. Strings of these types and wchar_t are all referred to as wide strings, though the term often refers specifically to strings of wchar_t type.

  4. Aug 7, 2023 · Difference between Arrays and Pointers. The following table lists the major differences between an array and a pointer: 1. 2. It is a variable that stores the address of another variable. It is the collection of elements of the same data type. 3. We can create a pointer to an array. We can create an array of pointers.

  5. Jan 11, 2024 · Code Explanation: The code defines a ByteArray class capable of handling byte-level data. The ByteArray class internally uses a std::vector<uint8_t> to store bytes, providing methods to append data and read data from it. The append method takes a pointer to some data and the number of bytes to append.

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  7. Aug 10, 2024 · The most basic character type is char. A char is the same size as a single machine byte meaning a single byte. The Integral types may be signed or unsigned. Signed Type: They represent negative or positive numbers (including zero). In a signed type, the range must be evenly divided between +ve and -ve values.

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