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Aug 5, 2024 · Tweaks certain mob AIs, major or minor. Reworks the Wither and Ender Dragon boss fights! 24.4K Downloads | Mods
Improves the AI of most mobs to give the player a proper challenge. Fully configurable so players can personalize the mod to their liking. Best paired with mods that. All mobs that have their behavioral characteristics set to "mob" will target you from much, much further away when they spawn. Ex. Zombies, Skeletons, Spiders, Creepers, etc....
- All Mobs
- Animals
- Blazes
- Bugs
- Creepers
- Drowneds
- Endermen
- Ghasts
- Illagers
- Pets
Anti-Cheese
Mobs with this feature enabled (by default all monsters) will break boats and minecarts they're stuck in. Can be configured to prevent mobs from being minecarted or boated.
Explosion Avoidance
All mobs will run away from a creeper about to explode or an ignited TnT
Break Anger
Zombified Piglins will get angered when a closeby player will break quartz ore. Configurable to make any set mob target a player breaking specific blocks.
Scared and Attack
Some animals will flee from players on sight, whilst others will attack back.
Group Flee
If an animal is attacked all the other animals of the same type around will flee or attack back
Not tempted
Some animals are not temped by food
Attack
Blazes have randomized parameters when shooting fireballs. Can shoot more, less, faster, slower, have more/less inaccuracy ...
Silverfish
Silverfishes will call for more silverfishes when hurt and faster.
Swell
Creepers have a chance to spawn with the ability to ignore walls, breach, walking while exploding or the ability to throw themselves at the target.
Swimming
Drowned swimming is faster and uses the swim speed attibute instead of the movement speed one. Also the AI for swimming should be a little better.
Get Over Here
Disabled by default, endermen teleport players if they can't reach them
Shooting
Ghasts can shoot up to 3 fireballs and might be able to shoot when they can't see the target (breach)
Pillagers Shoot
Change the shooting range, cooldown and inaccuracy of Pillagers
Pillager Fleeing
Pillagers can flee from the target and attack while fleeing
Ravagers
Ravagers breakable blocks can be set with a block tag
Snow Golems
Shoot faster, deal damage with snowballs, freeze enemies and heal other snowmen
Iron Golems
Have an innate 40% damage reduction and fire lasts less
Wolves
Wolves have double hp and damage
You can modify how the mobs work in Minecraft with the AI Improvement mod. This mod can be used in both the servers and the single-player world. You can use this mod to change the configurations of the mobs, which include: Mob floating. Panicking on Hit. Breeding. Random movement. Baby mobs following parents. And much more.
Lithium is a modern, general-purpose optimization mod for Minecraft which works to improve a number of systems (game physics, mob AI, block ticking, etc) with the goal of not changing any vanilla mechanics.
By combining the removing and adding of ai tasks, one can modify existing ai with their own, improved one. For example, I can remove EntityAIBreakDoor and replace it with EntityAIBreakDoorAndTrapdoor (pretty self explanatory), the possibilities are almost endless.
People also ask
What mods change mob AI?
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A ground-up reimplementation of Apathetic Mobs for 1.16+. This version uses Mixins and shares a common codebase for the Fabric version and the Forge version. A blacklist for difficulties and mobs has been implemented. Revenge is also available as an option. Things should work largely the same as they did with 1.12 and the other mod installed.