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      • There are several factors that have been posing challenges for the videogame industry, the biggest right now being soaring commodity prices. Inflation is clearly a factor in this revenue decline, and cautious spending has resulted in people spending less on luxuries.
      www.nasdaq.com/articles/can-the-videogame-industry-overcome-its-recent-challenges
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  2. Cloud Gaming Highlights. Cloud gaming is one of the bright spots in this year’s market. We forecast that over 30 million paying users will spend a combined $2.4 billion on cloud gaming services—and games played via the cloud—in 2022. We expect these revenues to grow to $8.2 billion by 2025.

  3. Oct 31, 2023 · The biggest challenge for the games industry at this point was with hiring and retention… there wasn't enough experienced people for all this expansion.

    • Christopher Dring
    • Head of Games B2B
  4. Feb 1, 2024 · VIP+ Analysis: An in-depth examination of the gaming industrys trends, challenges and opportunities, with data on brands like Roblox, Fortnite and more.

    • Kaare Eriksen
  5. Jul 28, 2022 · Lockdowns might have turned millions of us into gamers, but adapting to working from home (WFH) posed unexpected creative challenges for people employed in the gaming industry, according to Harvard Business Review.

  6. Apr 17, 2023 · Let's examine how the video game industry performed in 2022 against this backdrop of tough economic headwinds. Two metrics will be explored: top line revenue (sales income) and operating...

    • Contributor
  7. Jun 19, 2023 · A new report from data analyst PwC showed revenues of $54.1 billion for video games and esports in the US in 2022, a 2.4% increase year-on-year. As reported by GamesBeat, it's the lowest growth...

  8. Apr 29, 2024 · In the United States, the market size of the video game software publishing industry has been increasing over the last decade, reaching nearly 43.6 billion U.S. dollars in 2023. Video...