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  1. Madness Combat is a series of flash animated shorts centered around high action and violence. The series originated on newgrounds in 2002, and has been going ever since. Created by Matt Jolly, better known as Mr. Krinkels. Madness Combat's chronological timeline in a gallery-like image.

  2. Evolution of Madness Combat Games (2003-2021)#MadnessCombat #EvolutionofGames #mednesscombatgames00:10 Madness Interactive (2003)00:27 Madness Regent (2008)0...

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  3. Q: I just got here! Did that game Krinkels was working on ever come out? A: MADNESS: Project Nexus officially released September 29th, 2021. Q: Is there some kinda discord I can join? A: You can join the official MADNESS: Project Nexus discord, which will be linked down below. Q: Will Project Nexus be receiving any more major updates?

    • About
    • Features
    • Past
    • Updates
    • Development Videos
    • References

    MADNESS: Project Nexus

    Artist(s): Krinkels

    Programming: The-Swain

    Music: Cheshyre, Devin "Locknar" Martin

    Current version: Full Release: 1.01.a

    Demo: 2.01.a

    Story Mode

    Uncover the secrets of Project Nexus in the Story Mode. It includes 19 stages and 7 hub worlds: •The Outskirts •The Escape •Power Play •Road to Nexus City •Industrial Sector •Warehouse Raid •The Boom Factory •The Station Fortress •Residental Sector •Inner City •Beat the Streets •The Scenic Route •Commercial District •Seeking Asylum •Sleeper Labs (M:PN) •Deep Storage •Mining Sector •Flood Control •Chasms •The Last Leg •Science Tower •Base Jumping •Shakedown •Climb •The Rush •Abandoned Sector •No Levels. There are multiple playable characters, such as: •Hank J. Wimbleton •Hank P. Wimbleton •Hank W. Wimbleton •Hank P. and Hank W. are Co-Op exclusive characters in stages where only Hank J. is present. •Sanford •Deimos •2BDamned - Co-Op exclusive character in stages with Sanford and Deimos •Victor - Co-Op exclusive character in stages with Sanford and Deimos •Dr. Jebadiah Christoff/Savior/Jeb

    Arena Mode

    Crack the Mandatus Code with the help of 2BDamned, build your own agency and empire in the Nevada Central. Train your own custom Madness combatant to be the most deadly killing machine in Nevada. Complete contract missions to advance the story, fight in multiple different stages with different sub-gamemodes, such as: •Battle Rooms - classic arena experience •Siege - defend objectives from waves of enemies •Infiltration - Clear the room out of all enemies and proceed to the next room Arena mode currently offers 4 different stages and 2 contract mission, with more content on the way. In future, you will be able to customize your blood color, face textures, change names of your hirelings and more. When creating a new character, you have a choice of choosing one of the many origins: •Noob •Undercover agent •Experiment •Mercenary •Patient •Disquieted (1 Imprint Required) •Offering (1 Imprint Required) •Massive (2 Imprints Required) •Tinkerer (2 Imprints Required) •Magiturge (3 Imprints Required)

    Playground Mode

    Ever wondered who would win in a fight between a mag agent and 300 grunts? Now you can find out yourself! Spawn all enemies you can meet in the game (with the exception of a few bosses), arm yourself with different weapons of your choosing, become your favorite character and play some nice music to accompany you in your crazy playground adventures. In playground mode, you can spawn different characters, morph into characters, spawn weapons and play music.

    It was officially announced by both Swain and Krinkels on Madness Day 2013, and a Kickstarter campaign was made in the year 2014. The kickstarter ended with $64,214 pledged, and 1,271 backers. Only $49,198 was successfully pledged, not counting the money from fake backers and the money that went to Kickstarter and Amazon fees.

    According to The-Swain, M:PN is meant to be an extension of Madness: Project Nexus (Classic) the same way M:PN was an extension of the Madness series.

    Demo

    The M:PN Demo was released on October 14th, 2020; currently free to play. It contains only two levels, ending after the first boss-fight with Jorge and Church. After defeating them and attempting to blow up the door to the next level, Sanford and Deimos claim that they need "bigger demo" to blow up the door, ending with Deimos shouting the word "Demo" to drive in the point that it is the end of the Demo.

    Beta

    Beta version 1.0 was released on September 8th, 2017 with the introduction of two new bosses, patches and an interactive mode.

    Alpha

    Alpha Version 1.04 released September, 8th, 2016 with patch notes. With a graphics overhaul, squad system overhaul and in-game menu changes. Alpha Version 1.03 and 1.03a released with patch notes , introducing shields, throwing weapons and a 3rd Murder Room. Alpha Version 1.02 and 1.02a released with patch notes, including early Linux support and Murder Rooms 1 & 2. Alpha Launched on June 28th, 2016 and can be pre-ordered on the Project Nexus 2 website.

    Alpha Teaser
    The-Swain discusses M:PN2
    Kickstarter Video
    Update 5/18/15

    1.https://www.kickstarter.com/projects/500655604/madness-project-nexus-2/posts/1031397

    2.http://teammadness.tumblr.com/post/67742478993/do-you-think-that-this-game-will-keep-the-style-of-the

    • Krinkels
    • Cheshyre, Devin "Locknar" Martin
    • Full Release: 1.01.aDemo: 2.01.aBeta: 2.01.a
    • The-Swain
  4. MADNESS: Project Nexus. MADNESS: Project Nexus is a third-person Run n' Gun / Beat'Em Up filled with arcade-style action and button-mashing brutality. Gun your way through droves of bad guys in the Story Campaign, or build your perfect killing machine in the neverending onslaught of Arena Mode. GIBBING TREE, LLC. GIBBING TREE, LLC.

    • (11.6K)
    • GIBBING TREE, LLC
    • GIBBING TREE, LLC
    • Sep 29, 2021
  5. Madness Combat 5.5's track alone was a big inspiration for me. As well as Lothyde's Volgion track from Somewhere in Nevada. It's an amazing opening track. I am incredibly hyped for the remaster of MC9's track. No matter how long it takes to come out.

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  7. This article is about Madness Combat as a series. For the episode of the same name, see Madness Combat 1. The Madness Combat series is a series of Flash animations made by Matt Jolly, also known as Krinkels. The series has 15 canon episodes so far. The musical scores are mainly composed by Sean Hodges, otherwise known as Cheshyre. As a series, Madness Combat's calling card is its excessive and ...

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