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  1. Rare evolved from the company Ultimate Play the Game, which was founded in Ashby-de-la-Zouch, Leicestershire by former arcade game developers Tim and Chris Stamper. [1] After multiple critically and commercially successful releases including Jetpac, Atic Atac, Sabre Wulf, and Knight Lore, Ultimate Play The Game was one of the biggest UK-based video game development companies. [2]

  2. Still ahead of the game after three decades of evolution, there's no other studio in the world quite like Rare." —Rare, 2015 [1] Rare Limited, often known as Rare, is a British video game developer. The company was founded in 1985 by Tim and Chris Stamper, as the successor company to Ultimate Play the Game.

  3. Jul 28, 2008 · The Stampers and Nintendo both sold their stakes for a combined $377 million, all the various franchise rights were untangled amicably, and Rare -- once again the official company name -- became a ...

  4. Which is honestly astonishing. Sea of Thieves, Grounded, Microsoft Flight Sim, Gears 5, Age of Empires 4, I'm probably forgetting a few games. Its fine to be salty with Microsoft but they have released solid games in the last 10 years. Gears Tactics as well.

  5. The company is best known for its platform games, which include the Donkey Kong Country series and the Banjo-Kazooie series, and for its Nintendo 64 first-person shooters GoldenEye 007 and Perfect Dark. This list includes games produced by Rare after its formation. It does not include games developed or published by Ultimate Play the Game.

  6. Mario Kart 64. Nintendo 64, Wii, Wii U. 1996, 2007, 2016. Rare provided the 3D model for Donkey Kong. Super Smash Bros. Nintendo 64, Wii. 1999, 2009. The design for Donkey Kong along with his stage, Congo Jungle, are inspired by the Donkey Kong Country games. Additionally, the Motion-Sensor Bomb from GoldenEye 007 appears as an item.

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  8. They went on to release 14 games for the Spectrum. In 1985, they sold their name to U.S. Gold and took on the name "Rare." Rare and Nintendo . Seeing the Nintendo Entertainment System, the brothers felt that it was the future of gaming and developed games for it. They impressed the company president of the time,

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