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  1. List of acquisitions by Take-Two Interactive. Take-Two Interactive is an American video game holding company. They have acquired many publishers and developers since the company's foundation in 1993. Today, most of Take-Two Interactive's developers operate as subsidiaries of its publishing arms: 2K and Rockstar Games.

    • 2004
    • 2005
    • 2006
    • References

    •January 30 – The Roblox domain is purchased.

    •March 23 - Roblox Corporation is founded by David Baszucki and Erik Cassel; David becomes one of the board of directors.

    •March 29 – "ROBLOX" is trademarked.

    •April 9 – Roblox as a business is incorporated.

    •June 30 – Roblox's "first" registered user named Admin joins Roblox. It was likely that the account was created the same day that account creation was introduced, in order to test account creation. It was later banned and moved to ID 18, most likely to test moderation.

    •June 30 – The qa account is created.

    •January 7 – Roblox is first funded.

    •January 24 – Roblox raises $560,000.

    •February 1 – Roblox's word mark is published for opposition.

    •February 3 – CameraMenu is added.

    •February 11 – Roblox's alpha testing ends, and beta testing begins.⁠[citation needed].

    •February 18 – Signup reopens as students from the Nueva school test the game.

    January-June

    •Early 2006 - A SurfaceType named "Spawn" was removed, which was added in June 2005. It was used in the now deleted models on Roblox. •Somewhere between January 1 and January 10 - The 2005 Color3 values are replaced with BrickColor. One of the last places to use Color3 values is "Empty Platform" by Erik Cassel. •January 11 – The oldest known humanoid model is made. •January 13 – Mike Rayhawk creates more concept art for avatars. •January 20 – Mike Rayhawk creates concept art for character arms. •January 30 – Surface textures are added. •February 20 – Roblox opens the site to certain users to help test new features. •February 27 – All currently registered users' join dates are changed to this day due to database changes. Minigames were removed. •March 7 – •Registration re-opens, and the first account to be created is named "testuser". Their place (now known as "GEAR-WARS The Fight Of The Golden Star Dragon") is the oldest place to still exist on the platform. •The starter place "Community Building Site" is replaced with "Brickyard". The first user to receive this new place is David.Baszucki. •March 8 - David Baszucki creates the Builderman account. The Builderman account was used to message every new player that joins Roblox, and it also served as David's main account for a while. •March 10 – The "Slingshot" HopperBin is added. •March 23 – •Roblox is finished with beta testing, and the website is now available to everyone. It does not officially release until September 1, 2006. •Places and descriptions can now be renamed. •March 29 – The starter place, which was formerly named "room_environment_blue", is renamed to "(Player Name)'s Place". The user "disenman" is the first player to receive this change. •June – •A game that will eventually be named Crossroads is created. •The "Rocket Launcher" HopperBin is added. •June 5 – Multiplayer is released in an early state, but is restricted to official games by ROBLOX, which includes jk323's Place and possibly a prototype Crossroads. •June 10 - Instead of falling forever, you will die if you fall past the FallenPartsDestroyHeight. •Before June 20 - IDs are shuffled. David Baszucki's ID is now 1. •June 21 – Shedletsky (formerly known as Telamon) joins Roblox. •Late June - Humanoid health is implemented and an early health system is introduced, however this is only in private development builds.

    July-December

    •Sometime in July – The feature Jumping is added. •Sometime in November - The StarterPack service is added. •July 14 - Crossroads, the first official Roblox multiplayer game is released as "Brick Battle", with updates passing every few weeks, adding new weapons such as the Trowel and Superball, and areas such as the Brickyard and Thieve's Den until when Crossroads was finalized in September. Crossroads ends up becoming the most popular Roblox experience of 2006. •Sounds and chatting are added to avatars in Multiplayer experiences. •July 16-22 - The Camera is offset to inside of the avatar's head instead of on top it. Previously the camera would offset higher when you scroll out. The camera linear interpolation is set to default at ~0.9. •July 18 – Shedletsky (formerly known as Telamon) is now hired full time as Roblox's Creative Director. •July 22 – John Shedletsky makes the very first documented Roblox video, titled "Time Bomb: A Short Story", demonstrating the bomb item. Timebomb and the Trowel are also added in this timeframe. •August 3 - When playing a game, you are now able to see who is playing in the same server through the Player List. •August 8 – Roblox begins to use hosted servers. User created games begin to be able to be played in multiplayer. •August 16 - The game Community Construction is released as the second Multiplayer experience. The Superball tool is added. •Late August - The website's font is changed to Comic Sans. The game Chaos Canyon is released as the third Multiplayer experience. •September 1 – The platform is considered to be officially released. Roblox intentionally releases with no player animations, as a way of preparing for user feedback when animations are implemented. •September 27 – Mike Rayhawk creates a rough sketch of a potential Roblox website design showing an early ratings system. •September 28 – Friends and private messaging are added. User multiplayer is finalized and is fully released to users. The GameTool icon changes. •October 17 – The first moderation action is taken on an unknown user. •October 25 – A more refined version of the Browse section of the website is released, which adds search functionality. •October 27 – The first public official Roblox video on YouTube is uploaded, the video is called Chaos Canyon Firefight and was uploaded by Shedletsky. •November 1-9 - Items now have a green highlight when you select them. •November 6 – Places can now be set as "Friends Only" or "Public". •November 9 - The site banner image is changed along with the release of the first Roblox trailer. •November 14 – The first Roblox test site domain was registered. •December 6 – The Roblox Blog is created, as a permanent home from the former forum posts in the Release Notes sub-forum. The first post starts with a line from the Chronicles of ROBLOX. •December 11 – Roblox reaches 10,000 registered users. •December 21 – Santa's Winter Stronghold is revealed. •December 22 – Roblox Badges (not to be mistaken with user badges) are added to the website.

    1.Who.is. ROBLOX domain history. Retrieved from https://who.is/whois/roblox.com

    2.https://www.bbb.org/us/ca/san-mateo/profile/online-gaming/roblox-corporation-1116-316031/details

    3.https://corp.roblox.com/people/

    4.https://trademark.trademarkia.com/roblox-78392717.html

    5.https://www.bbb.org/us/ca/san-mateo/profile/online-gaming/roblox-corporation-1116-316031/details

    6.David.Baszucki (2004, July 12). "Couldn't install on laptop from home". From ROBLOX Forum. Accessed October 12, 2023. Archived from the original on June 22, 2006.

  2. Aug 25, 2017 · Feature Requests Website Features. Lightlimn (Lightlimn) August 25, 2017, 11:37pm #1. There’s been a request for being able to take already taken usernames in the past, but I don’t want to necrobump it. It’s pretty obvious why this feature would be appreciated - old accounts that have very little playtime serve basically no purpose and ...

  3. Website. take2games.com. Take-Two Interactive Software, Inc. is an American video game holding company based in New York City founded by Ryan Brant in September 1993. The company owns three major publishing labels, Rockstar Games, Zynga and 2K, which operate internal game development studios.

  4. In March 1999, Take-Two added the budget software publishing and distribution operations in Norway, Sweden, and Denmark of FunSoft Nordic A.S., which was renamed of All Games Scandinavia. Later in the year, Take-Two paid $2.2 million to acquire Verte Italia Spa, a publisher of software and video games with a major distribution operation in Italy.

  5. Take-Two also secured a license with Sony Computer Entertainment to publish on the PlayStation line of consoles. [5] In February 1995, GameTek acquired a stake in Take-Two, aligning the studio with its own Alternative Reality Technologies. [17] By July 1995, Take-Two had established its head office in the Silicon Alley area of New York City. [18]

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  7. Apr 27, 2000 · By Chris Johnston on April 26, 2000 at 9:17PM PDT. Thursday, Take 2 Interactive Software announced it has acquired some of GameTek, Inc.'s assets as part of a strategy to expand global operations ...

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