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  1. List of acquisitions by Take-Two Interactive. Take-Two Interactive is an American video game holding company. They have acquired many publishers and developers since the company's foundation in 1993. Today, most of Take-Two Interactive's developers operate as subsidiaries of its publishing arms: 2K and Rockstar Games.

  2. In March 1999, Take-Two added the budget software publishing and distribution operations in Norway, Sweden, and Denmark of FunSoft Nordic A.S., which was renamed of All Games Scandinavia. Later in the year, Take-Two paid $2.2 million to acquire Verte Italia Spa, a publisher of software and video games with a major distribution operation in Italy.

  3. Providing statistics, tools, and analytics for the Roblox trading, gaming, and related communities. Quickly search for Roblox players and view their profiles. Player profiles show which limited items they own, their RAP and Value charts, and much more.

  4. By 2003, Take-Two had revenues exceeding US$1 billion. [41] In 2004, Take-Two paid US$22.3 million to Infogrames for the rights to the Civilization series. [42] [43] The company had also planned to acquire Vivendi Universal Games for $1 billion. [44] In 2005, Take-Two began a host of acquisitions, spending more than US$80 million buying game ...

  5. By 2003, Take-Two had revenues exceeding US$1 billion. [41] In 2004, Take-Two paid US$22.3 million to Infogrames for the rights to the Civilization series. [42] [43] The company had also planned to acquire Vivendi Universal Games for $1 billion. [44] In 2005, Take-Two began a host of acquisitions, spending more than US$80 million buying game ...

  6. Jul 7, 2021 · Jul 7, 2021, 12:15 PM PDT. Illustration by Grayson Blackmon / The Verge. Roblox is one of the biggest apps in the world, and you’ve probably been hearing its name: the company recently went ...

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  8. May 19, 2022 · The force behind the remarkably popular football game FIFA, EA recently reported its fourth-quarter and full fiscal year 2022 results on 10 May. The company posted total net revenues of $1.83bn, up 35.5% from $1.35bn in Q4 2021. Net bookings grew 21% year-over-year to $7.5bn, while its EA player network expanded by 16% over the period.

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