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  1. Aug 11, 2007 · Good article with the exception that Breakout was not one of the launch titles for the VCS in 1977. Breakout was released the following year during the second wave of games. Super Breakout was released as a Sears exclusive for a short period in 1979 before being released as an Atari title.

  2. 12. The classic game Breakout was developed in 1975-76; famously, the first version of the circuit board was designed by Wozniak over the course of four nights, though Atari subsequently redesigned it for the production version. This ended up informing the design of the Apple II; Wozniak felt a home computer worth its salt should be able to run ...

  3. Genre (s) Action. Mode (s) Up to 2 players, alternating turns. Breakout is an arcade video game developed and published by Atari, Inc. [7] and released on May 13, 1976. [2] It was designed by Steve Wozniak, based on conceptualization from Nolan Bushnell and Steve Bristow, who were influenced by the seminal 1972 Atari arcade game Pong.

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    is an arcade game developed by Atari Inc. Nolan Bushnell came up with the concept of the game. Breakout was released in May of 1976 and was influenced by Pong. The game was ported to video game consoles. The Atari 2600 version was called Super Breakout. The player controls a paddle on the screen knocking the ball back and forth breaking the bricks....

    A player moves the paddle back and forth horizontally to hit and ricochet the ball to cause it to break the bricks on top of the screen. If the ball reaches the bottom of the screen it costs one life. The bricks are in color of yellow, green, orange, and red from bottom to top. Once the ball is able to reach the upper red brick wall the paddle gets...

  4. The computerized upset of the 21st century achieved a resurgence of interest in exemplary games, with Atari Breakout being no exemption. The game found new life on web-based stages, turning into a ...

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  6. Breakout is an arcade game developed and published by Atari, Inc., and released on May 13, 1976. It was conceptualized by Nolan Bushnell and Steve Bristow, influenced by the seminal 1972 Atari arcade game Pong, and built by Steve Wozniak. Breakout was the basis and inspiration for certain aspects of the Apple II personal computer. In 1978, the game was ported to the Atari 2600 and a sequel was ...

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